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In what's becoming a GDC tradition, Sony today announced an update concerning the PhyreEngine, a free, cross-platform middleware tool offered to developers interested in creating PS3 games. First introduced in 2008, the PhyreEngine has since been utilized in games like Critter Crunch, Shatter and F...

5 years ago 0 Comments
March 9, 2010 at 11:46AM
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"They support the living sh*t out of it, and they support it really well," Capybara's Nathan Vella told Gamasutra when talking about Sony's free PhyreEngine. "Any of the parts that are inside Phyre that we didn't know how to fix or we had an issue with, they would fix it for us in a day. Overall, I...

5 years ago 0 Comments
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Just because Sony's cross-platform PhyreEngine -- which powered games such as Flower, Critter Crunch and Catan -- is free to use, doesn't mean it's not beefy. At least, that's how GripShift and Shatter developer Sidhe feels -- both of their PSN releases used the engine, and they've got nothing but...

5 years ago 0 Comments

Formerly announced as a PS3/PC exclusive, Spiders' upcoming action RPG is also releasing on Xbox 360. Mars is now one of the few multiplatform games to take advantage of Sony's free first-party PhyreEngine. In Mars, players will assume the role of two heroes: Seth, an elite soldier, and Pandora, a ...

5 years ago 0 Comments
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Quietly unveiled at yesterday's PSN session was PhyreEngine, a new "free to use graphics engine" from Sony Computer Entertainment. According to the presentation, the package includes full documentation, "70+ samples" and "full source code and artwork" of sample game templates. Working on both Open...

7 years ago 0 Comments
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Quietly unveiled at yesterday's PSN session was PhyreEngine, a new "free to use graphics engine" from Sony Computer Entertainment. According to the presentation, the package includes full documentation, "70+ samples" and "full source code and artwork" of sample game templates. Working on both Open...

7 years ago 0 Comments