pixeljunk-sidescroller

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  • Pixeljunk Sidescroller's launch trailer blows up a lot of stuff

    by 
    David Hinkle
    David Hinkle
    10.22.2011

    Q-Games fans looking to get their hands on the studio's latest, PixelJunk Sidescrollers, will get a chance to shoot a lot of stuff on October 25. In the meanwhile, it seems we must all be content with watching things get shot in this launch trailer.

  • PixelJunk SideScroller moves right into PSN on Oct. 25

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    10.17.2011

    Q-Games' PixelJunk SideScroller will fly from left to right onto the North American PSN next week. The October 25 launch date comes from Q-Games' Twitter feed (which scrolls vertically). SideScroller is the latest downloadable title from the talented developer of PixelJunks Shooter, Eden and Racer. The studio is also working on PixelJunk 4AM (formerly Lifelike), which we've managed to encapsulate as such: "You have to play it to understand it!" %Gallery-131153%

  • See every side of PixelJunk Sidescroller

    by 
    JC Fletcher
    JC Fletcher
    08.19.2011

    In case you frequently get confused by the series name, PixelJunk games often turn out not to be junk at all. In fact, in a bizarre twist, they're often quite good. They always look good, as you can see for yourself in this trailer for Q-Games' new PSN shooter, PixelJunk Sidescroller. Or Neon Gradius, as we're calling it. Even the logo shows influence from Konami's series. As Gradius-inspired shooters go, this one is a lot easier to take in than Otomedius.%Gallery-131153%

  • Sony to invest $20 million into PlayStation Network and Pub Fund over the next three years

    by 
    David Hinkle
    David Hinkle
    07.13.2011

    Sony believes in its Pub Fund initiative and the PlayStation Network, and is putting up the cash to prove it. Over the course of the next three years, Sony will commit $20 million in seeking out independent developers to create games like Papo & Yo, Okabu and PixelJunk Sidescroller. Brandon Stander, director of marketing for PlayStation Network, describes it as a commitment of faith in the Pub Fund and a goal to bring "innovative, different, unique gameplay" to PSN.

  • PixelJunk Sidescroller preview: Normal is Hard

    by 
    Griffin McElroy
    Griffin McElroy
    06.09.2011

    Though I wouldn't characterize any of Q-Games' titles as being especially easy, none possess the penchant for punishment boasted by the recently announced PixelJunk Sidescroller. That's fairly appropriate, considering the hellacious difficulty barriers that are customary for the shoot-em-up genre. Still, it's tough to stop and smell the audiovisual roses that pepper the stylish developer's games when you're also concerned with weaving through wall after wall of small, spherical bullets. Preparing myself for a somewhat relaxing synesthetic experience, my decision at PixelJunk Sidescroller's difficulty screen was absentminded: "Normal should be fine," I said, with unknowing hubris. It was far from fine. %Gallery-125576%

  • PixelJunk SideScroller coming to PS3

    by 
    Justin McElroy
    Justin McElroy
    06.06.2011

    Well this seems like an odd omission. A new title from Q Games, PixelJunk SideScroller, is in the works but Sony didn't see fit to mention it during its otherwise pretty damn great press conference. What would "pretty damn great" plus "a new PixelJunk" have rated the presser? We'll never know. The shooter features two-player local co-op and a look that's not too dissimilar to the aesthetic of PixelJunk Shooter. Makes sense, you know, what with all the shooting.