planetside-2-beta

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  • SOE delays PlanetSide 2 beta, files Reign of Fear trademark

    by 
    Jef Reahard
    Jef Reahard
    07.30.2012

    Those of you hoping to get your hands on PlanetSide 2's beta are going to have to hope a bit longer. SOE president John Smedley took to Twitter this afternoon to let anxious Auraxians know about a slight delay in the MMOFPS's big closed beta push. "Had planned for today or tomorrow but we have some stuff we need to make sure is awesome," Smedley wrote. "The team is working like crazy but we need to polish some stuff and test it before we let in a massive number of people." In other SOE news, the company filed a trademark for something called Reign of Fear. We don't know whether the title pertains to an expansion for an existing MMO or is an entirely new property. The filing covers "video game software providing downloadable multiplayer, roleplaying, real-time" gameplay "via the internet and local area computer networks."

  • Matt Higby says PlanetSide 2 beta is 'not just a game demo'

    by 
    Jef Reahard
    Jef Reahard
    07.13.2012

    PlanetSide 2 faithful, your long wait is almost over. Well, for some of you anyway. Creative director Matt Higby took to the PlanetSide Universe forums recently to elaborate on the game's forthcoming beta schedule. He said that testing will begin this week (between July 9th and July 15th, to be specific). He also reiterated Sony Online Entertainment's invite priority system. The firm is staggering its closed beta invite phases. First up are a few PlanetSide veterans and those with priority keys from devs, E3 giveaways, and PC Gamer. Higby also encouraged vets to be sure and update the email addresses associated with their station accounts, as that's how they'll know exactly when they can log in and test. Test is the operative word, too, as this is definitely not a marketing beta. "We are doing true beta testing, not just a game demo, and we implore those of you who are invited to understand and respect that," Higby said. "Things will break, the server will be unavailable sometimes, and we will cancel scheduled tests when we find something that breaks before the test starts. All of this will help us make a better final game." [Thanks to Scott for the tip!]