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  • Final Fantasy XI developers answer more player questions

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.25.2011

    Let's face it, sometimes Final Fantasy XI players can be all "???" about the game. And that's not apropos of nothing, since the most recent developer dispatch talks about the multi-function "???" used for both Notorious Monster spawns and event triggers. While players had asked to see a change to distinct symbols such as a "!!!" for events, the technical effort required to make the switch wouldn't be worth the relatively minor functional update. The same rule goes for the /names command, which players would like to see toggle for NPCs or PCs selectively. The latest answers aren't all bad news, however, with one of the more interesting factoids being the roundabout announcement of official forums for the game. There's also news about updates to General Rughadjeen in response to his strange behavior following Protect V or Shell V, a problem originating from the fact that the spells didn't exist when Besieged was created. Final Fantasy XI players are encouraged to read the full list of answers.

  • Player poll results and future plans for Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.21.2011

    After a week of silence, it seems the new development team has finished putting together data from Final Fantasy XIV's start-of-year player poll. Naoki Yoshida makes as much clear in the first few lines of his incredibly dense producer's letter, which contains a broad outline of what the team is targeting first in the game's development, as well as the results of the first poll. The results alone merit a great deal of discussion, with the responses charted out for ease of viewing and Yoshida devoting much of his letter to his interpretation of the results. Among the more interesting takeaways are the plans to implement official forums starting in early March, with Yoshida stating he will be posting regular updates on the front page until the forums launch. Several items are under close examination, including jumping, increased stack sizes for several items, and the addition of an auction house -- all of which are very real possibilities for the near future. There's also plans to add in more story-based quests and mini-quests, the addition of public companies (no word on how this will interact with the previously promised company system or if it replaces it), and so many changes that it's hard to summarize. Final Fantasy XIV players should take a look at the full letter, which boasts a lot to get excited about.

  • Star Wars Galaxies looks to the latest update and beyond

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.20.2010

    The most recent update to Star Wars Galaxies was a big one all around, adding in the Wookiee Life Day event for the holiday and new content for the Witches of Dathomir. So it's no surprise that the newest producer's letter from Teesquared focuses on several sides of the multifaceted update -- but it doesn't stop there. The letter also addresses some of what players can expect to kick off the next year, as well as notes that the Rebels have regained control of the ongoing Galactic Civil War. For starters, players can expect the long-awaited update to Officers and the Galactic Civil War 2 update, with the latter bringing space and player cities into the ongoing struggle for the galaxy. Players can also look forward to some new old structures becoming available -- according to the letter, the models have existed in the game files but haven't ever been quite finished and implemented before now. And the update promises to give characters more ways to access Rare Loot System chests that don't rely upon the more frequent method of combat. Star Wars Galaxies players should take a look at the full letter and start getting excited about the new year -- it's not so far away.

  • Hiromichi Tanaka interview discusses the Final Fantasy online installments

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.29.2010

    There's a lot of material coming up for Final Fantasy XIV. So much, in fact, that according to Hiromichi Tanaka, the game has plans that stretch out for as far off as next winter. When we last took a look at the interview, it had only been translated up through the first section, but the two additional sections include further information on the future of the new game as well as Final Fantasy XI. Final Fantasy XI is slated for more high-level content with the climbing level cap, as much of the existing endgame content was balanced around players at the previous cap of 75. Final Fantasy XIV, on the other hand, was designed in many ways to break away from some of the conventions that its predecessor had in place, while at the same time retaining some of the elements that Tanaka believed were particular strengths. Take a look at the full interview for a rundown of what's in store for both games in the near future.

  • Newest Ask Cryptic for Star Trek Online highlights gaps between series and game

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.09.2010

    The trouble with making Star Trek Online is that there are a lot of parts that work great in a dramatic television series that don't necessarily work as well in a game. As much fun as it might be to have your bridge officers get together for a poker game, there's a dearth of useful ways to integrate it into gameplay in a meaningful sense. That having been said, the team at Cryptic is clearly interested in trying to add as many iconic elements from the series as possible, as spotlighted in the most recent set of Ask Cryptic answers on the official site. A prime example are individual bridge officer stories -- they want to add them, but there are so many variables that the effort winds up feeling more generic instead of more personal. However, there are ideas and hopeful plans for adding more personalities to bridge officers, as well as the potential to respec your officers (although that also runs into minor problems). There's also some information about the upcoming Diplomatic missions to help spice up exploring the nebulae around the galaxy. Star Trek Online players are encouraged to take a look at the full list of answers, which covers quite a bit of space in both design and lore.