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My favorite classes in games are the ones that inspire spit-takes. The fact is that I don't really hate your bog-standard Warriors or Mages or whatever. But the classes that really get me interested are classes that demand that you explain what they do and how someone came up with that concept. Gu...

December 12th 2013 at 9:00am 0 Comments
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You've got nothing else to do on a lazy Saturday. You've got plenty of food and beverages, a comfortable seat, and a burning desire to get something accomplished in your game of choice. So you settle down, you log in, and you start running around and getting stuff done. Exactly how long is it goin...

May 11th 2013 at 8:00am 0 Comments
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You probably heard tell of the Final Fantasy XI boss fight that would not end, but most of us don't have stories quite like that. We still have our marathon sessions, though, times when we log in and then find ourselves 12 hours later seriously contemplating calling out sick from work. Marathon s...

July 4th 2011 at 8:00am 0 Comments
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As usual, my promise of what would be in this column has been foiled, this time largely because my previous plan will require a bit more refinement. It happens. Last week's column also provoked some interesting discussion, some of which will fit well in a future column. But today, I'm going to go...

July 1st 2011 at 3:00pm 0 Comments
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Sometimes, we have all the time in the world to sit down and play a game to our hearts' content. But that's not the most common situation -- more often than not we have to scramble to get some playtime in. In party-based games such as EverQuest and Final Fantasy XI, that can unfortunately make an...

June 5th 2011 at 8:00am 0 Comments
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Single-player games have at least one distinct advantage over MMOs -- they don't go anywhere. You can spend months not playing one, and if you're behind at all, it's just a matter of not having bought all the DLC as it became available. Not so with online games, where a few months off can leave y...

April 10th 2011 at 8:00am 0 Comments
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How long we play changes as times change. When you first start playing RIFT, for instance, odds are good that you'll be playing for several hours at a stretch. It's possible, however, that by the time you've reached endgame you'll be logging on briefly, seeing if anything is going on, and then lo...

April 7th 2011 at 8:00am 0 Comments
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We're not going to advocate spending a ridiculous amount of time playing an MMO non-stop, particularly due to some highly publicized unfortunate incidents. However, we can't turn our back on the fact that certain MMOs seem to inspire those extended play-sessions, and we bet there are a lot of you wi...

September 30th 2009 at 8:00am 0 Comments