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If you've been sitting around in Champions Online and cooling your cape for a while, you'll be happy to know that a new update is dropping in September, and it's a big one. Partly because players will be facing off against Mechanon, and he's pretty large to begin with. But it's also an update that...

August 12th 2014 at 2:30pm 0 Comments
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Abilities are the bread and butter of games. You have to be able to do something, after all. WildStar started with the same basic foundation as several other MMOs, but as it is wont to do, it's evolved to have a very different foundation now. It's so different, in fact, that the latest Dev Speak vi...

September 26th 2013 at 9:00am 0 Comments
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In his continuing conversational blog series Dev Watercooler, Greg "Ghostcrawler" Street (lead systems designer) muses about the number of abilities players have, what the sweet spot is in terms of quantity, the need for all classes to have a viable AoE rotation, and the difference between rotati...

April 26th 2011 at 1:00pm 0 Comments
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Most tanks are control freaks. As a matter of fact, you should hope that your tank is a control freak, because the ones who shrug off a mob running around loose are the ones you probably don't want tanking your run anyway. With that in mind, there are several player abilities that, while great for...

January 12th 2010 at 8:00pm 0 Comments