Player-owned-starbase

11.17.13
EVE Evolved: Getting ready for Rubicon
11.17.13

EVE Evolved: Getting ready for Rubicon

EVE Online's Rubicon expansion goes live in just two days on Tuesday, November 19th, introducing fo...

By Brendan Drain,   11.17.13
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10.06.13
EVE Evolved: Deployables in Rubicon
10.06.13

EVE Evolved: Deployables in Rubicon

Last week I looked at EVE Online's upcoming Rubicon expansion, which aims to kick off CCP's long-te...

By Brendan Drain,   10.06.13
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09.29.13
EVE Evolved: Everything we know about Rubicon
09.29.13

EVE Evolved: Everything we know about Rubicon

Back in April, EVE Online Senior Producer Andie Nordgren delivered an incredible long-term vision f...

By Brendan Drain,   09.29.13
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08.04.13
EVE Evolved: Strategic resources for everyone!
08.04.13

EVE Evolved: Strategic resources for everyone!

The past four EVE Online expansions have mostly focused on adding small features and overhauling ol...

By Brendan Drain,   08.04.13
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07.28.13
EVE Evolved: Colonising deep space
07.28.13

EVE Evolved: Colonising deep space

If you were watching the news coming out of this year's EVE Online Fanfest, you no doubt heard Seni...

By Brendan Drain,   07.28.13
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04.07.13
EVE Evolved: Temporarily fixing starbases
04.07.13

EVE Evolved: Temporarily fixing starbases

With its exploration-focused Odyssey expansion on the way, EVE Online is about to be hit with a d...

By Brendan Drain,   04.07.13
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11.18.12
EVE Evolved: How would you build a sandbox?
11.18.12

EVE Evolved: How would you build a sandbox?

Themepark MMOs and single-player games have long dominated the gaming landscape, a trend that cur...

By Brendan Drain,   11.18.12
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12.04.11
EVE Evolved: Everything there is to know about Crucible
12.04.11

EVE Evolved: Everything there is to know about Crucible

This summer's lackluster Incarna expansion and the ensuing microtransaction drama took a massive...

By Brendan Drain,   12.04.11
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11.27.11
EVE Evolved: Player-owned structures
11.27.11

EVE Evolved: Player-owned structures

For much of EVE Online's life, warfare has revolved around player-owned structures of one sort or...

By Brendan Drain,   11.27.11
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