player-run-game

Latest

  • DayZ studio hacked, encrypted passwords downloaded

    by 
    Justin Olivetti
    Justin Olivetti
    07.12.2013

    DayZ developer Bohemia Interactive was struck by hackers today, resulting in the illegal download of player usernames, emails addresses, and passwords. Bohemia posted a letter stating that while the passwords were stolen, their encryption should protect players from the hackers using them. Even so, Bohemia has reset all of the passwords in its database, requiring players to register for a new password in order to access the studio's website and forums. The good news is that credit card info is safe. "We would like to reassure everyone that no other information such as credit card details is stored by us and thus was not at any risk from this illegal breach," Bohemia stated.

  • Standalone DayZ looks to be taking cues from EVE Online

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.25.2013

    When you actually build a simulation of the post-zombie landscape, where do you look for inspiration about what happens next? To the stars, according to DayZ's Dean Hall. In a recent interview, Hall discusses the ways that EVE Online creates a persistent world fueled primarily by player interactions and backstabbing, which he sees as the future of the standalone DayZ. Not just in the case of survivors turning on one another, but in the ability to actually create safe regions through the world carved out by player ingenuity. Hall discusses the possibility of allowing not just player-owned structures but long-term landscape changes, hollowing out bunkers and setting up security systems. The game isn't there yet, but he also mentions that watching The War Z's launch and subsequent burn in some ways helped fuel the development team's commitment to the original vision. It's an interesting look at a game that isn't out there yet, but promises to add more than simply surviving the hordes of mindless undead.