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  • Getting around in Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    11.08.2010

    In addition to the blogging and character database functionality of the Final Fantasy XIV Lodestone site, Square-Enix has been using the player site to post a series of guides for players of all skill levels, with more advanced questions on Friday and more new-player-friendly ones on Mondays. This time around, the topic of discussion is something central to every MMO -- the question of how to get from place to place. While players do not yet have access to the more traditional series methods of transit (airships and chocobos), there are still transport methods available to players, and a lot of ground to cover at that. The guide covers the basics of aetheryte and aetherial gates, with the former linked to the latter and allowing fast transit through a given area. It also runs players through the procedure of visiting all three capital cities -- a useful method to gain access to more levequests and a greater variety of guild benefits. Players who know their way around seamlessly might not need to know how to get to Ul'dah, but anyone new to the game can benefit from the latest dispatch. And even veteran players might be enticed by the maps of Final Fantasy XIV's less-traveled regions, like the forbidding Mor Dhona.

  • Final Fantasy XIV discusses companions and crafting

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    10.02.2010

    One of the more frequent complaints about the nature of Final Fantasy XIV is that the game doesn't go out of its way to be accessible. If anything, it revels in a solid veil of mystery and encouragement for players to experiment. That doesn't sit well with everyone, however, which is no doubt why Square-Enix is making a conscious effort to expand the resources on the official player site as a basic reference. The most recent update has seen some common questions about crafting answered, as well as a brief guide to choosing a path companion. Path companions are an element of the game introduced at the start of the fifth main story quest, giving you an NPC who accompanies you on the missions. There are a multitude of different personalities, determined by race and gender, with the short guide provided explaining how each choice affects the outcome. The brief rundown on crafting is also illuminating, as it highlights certain heretofore unknown elements of the system -- such as a character's elemental affinity helping to determine what sort of crystals and shards come from gathering. Final Fantasy XIV players are encouraged to check both pieces.

  • Post-beta for Final Fantasy XIV and the coming launch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.21.2010

    With the hours slowly ticking by until the launch of Final Fantasy XIV, hopeful players will be happy to know that the Lodestone site for players is already open. (Technically, the servers even open this evening, but that doesn't give you the actual client to log in.) It's the time for reflection as well as preparation, and a recent translated interview from GAME Watch sheds some light on the overall process of testing as well as the vision of the game in the near future. Among the several pieces of interesting information from the interview is the analogy used for guildleves, addressing the question of whether or not they're the main content of the game. Guildleves are compared to a staple food such as rice or bread -- useful and filling, but not the complete meal by itself. Other topics of discussion are regular quests, with the main story quests described as being only the tip of the iceberg. It sounds as if the amount of content available to players of Final Fantasy XIV will be greater than anyone would expect, so players should keep their eyes open to enjoy the post-beta environment.

  • Square-Enix outlines pre-launch steps for Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.20.2010

    The beta test for Final Fantasy XIV has come to a conclusion as of Sunday, leaving fans of the game with two days to fill until the collector's edition goes live. Fortunately, Square-Enix has filled that gap by giving players plenty of homework before the launch. Well, not precisely, but there are preparations to be made before the game goes live, as outlined in an official dispatch from the company. Those planning on picking the game up on Wednesday are advised to create their Square-Enix Account prior to the service launch, as well as taking care of linking any Final Fantasy XI accounts and registering for bonuses. Beta testers are also advised to remove the beta client from their computer prior to installation, and check the official player site for any further updates. The player site is currently only accessible to participants in the beta test, but will be unlocked in full on Tuesday for all Final Fantasy XIV players to get ready for launch.