Player-vs-everything

06.16.08
Player vs. Everything: The quirks of D&D Online
06.16.08

Player vs. Everything: The quirks of D&D Online

From the first time I stepped into Turbine's Dungeons and Dragons Online: Stormreach, I was amazed...

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06.05.08
Massively Speaking Podcast Episode 8
06.05.08

Massively Speaking Podcast Episode 8

Massively Speaking Episode 8 runs down news and features from Massively.com for the week of May 26th...

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06.04.08
Player vs. Everything: Starting over
06.04.08

Player vs. Everything: Starting over

Most of us have spent a lot of time playing our favorite games. Chances are good that unless you'r...

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06.02.08
Player vs. Everything: The retention game
06.02.08

Player vs. Everything: The retention game

The conventional wisdom in any service-driven industry is that it's far, far cheaper to retain an...

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05.28.08
Player vs. Everything: Why won't you just take a break?
05.28.08

Player vs. Everything: Why won't you just take a break?

Everyone plays MMOGs at different speeds. Some people spend just a few hours a week playing, and s...

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05.24.08
Player vs. Everything: Frustrated by levels
05.24.08

Player vs. Everything: Frustrated by levels

I was reading through my usual round-up of blogs and news items this morning when I found an inter...

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05.22.08
Player vs. Everything: Singing the praises of Vanguard
05.22.08

Player vs. Everything: Singing the praises of Vanguard

I have a confession to make: While I was waiting for the Age of Conan launch, I decided to dip my t...

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05.21.08
Player vs. Everything: Could a turn-based MMOG really work?
05.21.08

Player vs. Everything: Could a turn-based MMOG really work?

Have you ever noticed how the combat formula for mainstream MMOGs has managed to remain surprising...

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05.16.08
Player vs. Everything: Game-hopping like a madman
05.16.08

Player vs. Everything: Game-hopping like a madman

Chances are good that if you read Massively, you either currently play or have played multiple MMO...

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