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PlayStation Home 'not a priority right now' for Sony, most people seem to feel the same way (update: misquote)

Just earlier this month we'd been hearing word from Sony that it was seeing PlayStation Home as more of a "social game platform" than a "social network," and now we're hearing that Sony might not be seeing it as much of anything. Peter Edward, the director of Home for Sony, says that the service is "not a priority right now." Kind of at odds with his other statement that it's "proved there is a market out there and we've got a lot of people that spend a lot of time in [Home]," but we'll let is slide. So, is this a roundabout way of saying Home hasn't been as great as Sony thought it would be, or just a different way of saying the emphasis is changing? We've never minded Sony's Home efforts on their own, but in the context of an also-ran multiplayer platform, it's easy to see why the company should be focusing on other aspects of the gaming experience.

Update: Sony has gone on record saying that this statement as reported by T3 from a talk at the London Games Conference is a misquote, instead saying that Peter was talking about how monetizing Home was not as big a priority as building the platform -- which others have confirmed.

PlayStation Home 1.3 will let you launch any game from inside the metaverse

Frankly, you've probably had enough PlayStation news to last you a bit, but just in case the PS3 Slim, firmware 3.0, and PSP Minis weren't enough, the company revealed today an update to Home. Like everything else it seems, version 1.3 is also due out in September, and in addition to things like in-store item previews, cameras, and other new objects, you'll now have the option to launch any game from inside Home itself. Some titles like MotorStorm and Far Cry 2 that fully support the universal game launching have their own special icons and multiplayer functionality, while others will simply open up to the main menu. We're interested in what integration those fully supported games might enable, but either way, that's still one less excuse for avoiding Home. Now if they could only do something about all those annoying avatars...

PlayStation Home full of immature jokers, unlike other virtual communities


It's not been a good month for Sony. Layoffs, poor holiday sales for the PS3 and a wee bit of hacking over at PlayStation Home surely have the electronics giant hungry for some good press, which has made the newest PR kerfuffle over at the nascent online service quite unfortunate. According to Ars Technica, Home has become something akin to the nightmare futurescape of The Warriors, a service "incredibly unwelcoming to women, with female players quickly mobbed as players dance around them or type sexual come-ons... a disturbing look at the worst part of human nature." This is heady stuff, but as the company is quick to point out, the thing is still in Beta, and it's still evolving -- hopefully, as it becomes more popular the free service will move itself out of the adolescent ghetto. In the mean time, they've been rocking a bit of good old fashioned censorship, banning words like "gay," "Jew," and "Hell" -- perfectly understandishable if you've ever spent a minute on any online gaming service, but highly uncool if you're trying to build any sort of inclusive social network. In the meantime, what's a homosexual Jewish Satanist to do? There's always Second Life...

PlayStation Home already hacked?

Well, that was fast. A poster by the name of StreetskaterFU has outlined what he claims is a method of hacking into PlayStation Home's servers for download, uploading and deleting files. We're not able to verify his directions, but if true it would be a potentially calamitous oversight on Sony's part. Additionally, a PS3hax forum poster claims to have used StreeskaterFU's method and changed the movie posters and trailers (looks like it only affects what he sees locally; video embedded after the break). We haven't seen any signs of hacker malfeasance during our time with Home, but let us know if your virtual moviegoing experience has been drastically altered.

Read - HOME vulnerabilities disclosure
Read - How to mod Home with your own posters and movies

PlayStation Home launching globally tomorrow, December 11th


We knew it was coming this month, now we have the day: tomorrow. Yup, PlayStation Home will launch globally on December 11th. The 3D virtual on-line community is like Second Life, only with the risk of rootkit. Hot. All kidding aside, the new service gives PS3 owners a customizable place to chat (voice or text) and play games with other PlayStation Home users through personalized avatars. Just like real life except without acne and all your social shortcomings. Home will be available to download and "experience basic features" for free -- some services (like creating a "club") will require cash though, so be prepared.

Update: Added video of Red Bull's PlayStation Home Air Race game after the break. It's also worth noting that the US is positioning this as an "open beta" whereas the Japanese announcement seems to position this as full production launch.

SCEA confirms: PlayStation Home launch coming this month in US


We know you aren't going to believe it 'til you see it, but SCEA has confirmed to our brethren at Joystiq that PlayStation Home will hit the US market before 2009 dawns. In the words of PS Home director Jack Buser: "We've been saying it will launch by the end of calendar year 2008, and that's getting very, very close." He continued by affirming that "launch is imminent," but stopped short of giving us a date to mark down in our calendars. Tick, tock.

PlayStation Home hacked, the search for backup exploits begins

Hackers, like life, will find a way. Sony knows that all too well thanks to the PSP, but so far the PlayStation 3 has stood strong in the face of legions of nerds trying to find a way to exploit it. A potentially major breakthrough may have been made, though, as well-known PS3 hacker StreetskaterFU (we've no idea what he's going for with that name -- really) has managed to decrypt the beta client for Sony's PlayStation Home service. Curious devs can now poke around in the files looking for a way to exploit the newish in-game XMB functionality, potentially allowing homebrew apps and game backups without hard drive swapping. There's no guarantee it will lead anywhere in the end, but you don't care either way, right? Our upstanding readership would never participate in such heinously illegal activities.

[Thanks, James]

Sony's PlayStation Home gets seriously previewed


We've been intrigued by Sony's PlayStation Home concept for, like, ever now, but considering just how long the thing has been delayed, we're trying to avoid any contact with pre-launch fodder in order to keep our hopes low. That being the case, we realize not all of you care to safeguard your hearts in the way we have ours, so we felt it prudent -- nay, necessary -- to pass along PS3 Fanboy's in-depth walkthrough of the service. SCEA's Jack Buser recently took the time to sit down and open up for a marvelous preview of the Plaza, Game Space and lots of other nooks and crannies we're sure you're interested in venturing into. To the read link, we send you. Try not to get lost, okay?

How to apply for the US and European PlayStation Home betas


Simple, really. In the US (and yes, Canada), download the PlayStation Home theme from the PlayStation Store and you're essentially submitting your application to be an early tester for PlayStation Home's closed beta set to kick off at the end of the month. In Europe, the PlayStation Home beta selects you. Er, we mean that there's nothing extra for you to do since you've done it already -- SCEE will be selecting (check your eMail) its most active users on the PlayStation Network and PlayStation Store. Easy peasy, lemon squeezy.

Sony begins accepting PlayStation Home beta applications


After a long long delay from that March 2007 announcement, Sony Japan just opened its doors to applications for the closed beta testing of PlayStation Home. Sony expects to drop 10,000 gamers (18 years old and up) into the virtual world when it launches in beta sometime in late August. Closed beta tests are due in other markets (er hem, the US) at about the same time with an open beta coming sometime later in the year. Lucky beta testers will be able to explore the 3D world and play games like PacMan in the Namco Museum, both of which are pictured after the break.

[Via Impress]

PlayStation Home beta adding more users this Fall -- in other words, delayed


After hitting delays already, we can't say that this was the PlayStation Home press release we've been expecting. Nevertheless, Sony just announced that it is expanding the closed PlayStation Home beta to more users in "Fall 2008." Kazuo Hirai, prez and ringmaster of Sony Computer Entertainment, said, "We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service." Come on Mr Hirai, you can say it, PlayStation Home is delayed. See, that's wasn't so hard.

PlayStation Store heads to your PC -- Home delayed until 2008


We could get used to this new effort on Sony's part at "openness," and even if this one's just a new way to access Sony's closed ecosystem of PlayStation Store content, it's a start at least. You can now use your humdrum, maybe-not-even-Sony-built PC to purchase and download PlayStation Store content -- including PSOne games -- and transfer it to your PSP, instead of relying on a 'spensive PS3 to do the trick. Sony has been promising this function for a few months now, but they've finally delivered, and apparently you can get in on the action today, at least in Japan. Also announced at TGS07 is future PSP Remote Play functionality (pictured) that allows you to turn on and off your PS3, and the ability to use your PS3 as a hub while PSPs act as a second screen, extra controllers and offer other networked functionality. No word on when these fanboy dreams will see light as a true-life firmware update. Oh, and before you get to thinking that the PSP is getting all the love here, Sony also announced a new function for Home called "dress," with "everybody's fashion entertainment" for a tag line. Whatever that means, Sony's going to be delaying the launch of Home into 2008, so we can't say we're exactly stoked about the new feature.

Read - PSP Remote Play

Sony now signing up PlayStation Home beta testers


PlayStation Network users, were you lucky enough to get in on the PlayStation Home Beta test invite yet? Apparently not everyone who applies will be accepted (shocker, right?), but it's good to know at least there's some movement in PS3rd Life Home process. Let us know if you get an invite, and definitely let us know if you get accepted.

P.S. -Sorry, we don't have a link to share at this time, the invites seem to be per-user.

[Thanks, Dustin]

Nintendo teams up with GameSpy again for multiplayer Wii

If you've participated in an online game with your Nintendo DS, you've already enjoyed the fruits of this partnership, since GameSpy powered Nintendo's first major foray into online matches, but it looks like Nintendo and GameSpy are about to take things up a notch with the Wii. The pair have just announced that GameSpy middleware will power the multiplayer aspects of online Wii games, with current Nintendo Wi-Fi Connection features at first, but eventually friend rosters, matchmaking and ranking at last. It ain't no PlayStation Home, but it looks like Nintendo is finally ready to start seriously chasing online gamers. Pokémon Battle Revolution will kick things off on June 25.

[Via Joystiq]

Developer FAQ reveals PlayStation Home launch schedule


Those of you who spent the weekend eagerly anticipating the chance to waste even more of your free time immerse yourselves in the new virtual world that is PlayStation Home now have a solid launch window to look forward to, thanks to a FAQ uncovered by Gamesindustry on Sony's developer site; according to the ten-page document, a closed 15,000-user beta will run from April to August, followed by an open beta for 50,000 people until October, with the service going live sometime before Halloween. The FAQ also clarifies some details that were omitted or glossed over during Phil Harrison's GDC keynote, such as integration with cellphones (hopefully not just Sony Ericsson handsets) and PSPs, and the fact that launching multiplayer games from Home and so-called "environmental persistence" will not be ready at launch. Specifically, this means that avatars will not initially be able to segue into cooperative gaming mode from within the Home environment, nor will their digital swag like apartments and cars exist when they're offline. Finally, this fact sheet also shows Sony playing both sides of the fence when it comes to in-world ads and commerce: the company is quick to reassure gamers that Home is primarily focused on socialization and entertainment and that advertisements will be kept to "palatable" levels, while in the same breathe wink-wink-nudge-nudging advertisers and content providers that there will be significant opportunities for them to capture plenty of gamers' hard-earned euros, dollars, and yen. So in conclusion, Home-lovers should be breaking out the Sharpies right about now and drawing a big circle around the entire month of October in their calendars; Home-haters may actually want to do the same, but only so they have a timetable to prepare their inaugural grey-goo or flying Wiimote attacks. [Warning: PDF link]

[Via Gamesindustry]
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