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It's been a bumpy road to release for Brütal Legend. Tim Schafer's had to change publishers, deal with a pesky lawsuit, soldier through PR missteps and even handle some post-release DLC. This is all common knowledge, but in a lengthy postmortem at Gamasutra, Caroline Esmurdoc, executive produc...

5 years ago 0 Comments
December 11, 2009 at 2:15PM
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Ouch. That word pretty much sums up this article we found over at MMOCrunch regarding their opinion on the current state of Age of Conan. As declared in the article, it wasn't written to convince potential players that the game is bad (although... uh, it does?), or to tell current players that the...

6 years ago 0 Comments
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Gamasutra's postmortems are excellent opportunities to look back at certain games, and hear with unabashed honesty what went right and wrong throughout the course of development. Such is the case with developer Freeverse's postmortem on their enhanced port of Bungie's classic Marathon 2: Durandal ...

7 years ago 0 Comments