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There's been so much going on with City of Heroes over the past few months -- we've seen a new spin on older content and the anniversary and the new endgame system engaging the game's players in new content. It's a lot to take in all at once, and it's easier to process when you have the chance to...

3 years ago 0 Comments
May 20, 2011 at 5:00PM
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Heatwave Interactive has released an internal Q&A session focused on the Praetorian Guards program surrounding its new Gods & Heroes MMORPG. What, pray tell, is a Praetorian Guard? Well aside from the poor bloke that Russell Crowe's General Maximus unhorsed during the first reel of Ridley S...

4 years ago 0 Comments
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There are times when working with MMOs can be a bit of a mixed bag. You get some hate-filled feedback, you find that one of your major hobbies is now part of your job, and you're either a shill for the company or you're overly negative. And then there are times when you get to run the newest City o...

4 years ago 0 Comments
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At the best of times, the task forces in City of Heroes resemble the huge crossover events of comics at their finest -- sprawling events covering multiple titles that give heroes and villains alike a chance to really show what they can do. And if there were ever an occasion for some truly impressiv...

4 years ago 0 Comments
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There are four months to go before the release of the second City of Heroes expansion, but the development team has been doing a lot of work to keep Going Rogue on everyone's mind. The announcement of Issue 17 certainly did quite a bit in that direction, as did the early release of Dual Pistols for...

5 years ago 0 Comments
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Praetorian, over on Elitist Jerks has posted an interesting examination in the role that consumable buffs play in raiding. While this just popped into my own guild's forums, and although it's a couple of weeks old now, the point is still current and relevant. Praetorian summarizes by saying: "Consum...

8 years ago 0 Comments