Prince Valanar

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  • Totem Talk: Restoration in The Crimson Halls

    by 
    Joe Perez
    Joe Perez
    04.29.2010

    Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration will show you how, brought to you by Joe Perez, otherwise known as Lodur from World of Matticus and the For The Lore podcast. Two weeks ago, we walked into Icecrown Citadel and took out the first line of defenses that the Lich King had put in place. Last week, we went though The Plague Works, toppling Tweedledee and Tweedledumb and showed the Professor the follies of potion abuse. This week, we are going to play with some vampires. Now these vampires do not sparkle, but they can still be quite annoying. These are the San'layn, a subsection of the Darkfallen, and the Crimson Halls is where their leadership calls home. There have been several seen throughout the history Azeroth and they are quite instrumental in overseeing the Scourge's operations. In the halls we get to face three princes and their dark queen. As before, this is not an end all, be all guide. These are simply my opinions and thoughts on these bosses. There are several ways to do them, and I encourage you to find ones that work for you. So let us take a look, shall we?

  • Ready Check: Blood Princes

    by 
    Michael Gray
    Michael Gray
    02.19.2010

    Ready Check is a column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Icecrown Citadel, everyone can get in on the action and down some bosses. In every great raid, there is a council. Black Temple had the Illidari Council. Ulduar has the Iron Council. Icecrown Citadel chimes in to the chorus with the Blood Prince Council. They are three vampires who have been brought back (again) to serve the Lich King under Queen Lana'thel. These three Princes are Keleseth, Taldaram, and Valanar. The Blood Princes can be a difficult fight for many raids, forcing a ranged DPS to tank and for your entire raid to pitch in with handling adds. The challenge is that the Council is actually three different fights that swap phases according to which of the San'layn are empowered at the time. Let's take a look behind the jump and break down the individual pieces of this fight.