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I missed the whole Minecraft craze. I was stupidly grinding my virtual life away in various MMORPGs, plus I couldn't get past Minecraft's so-fugly-it's-hip aesthetic. No matter, though, because Space Engineers takes Minecraft's core concepts and dolls them up with pleasing visuals, a nifty near fut...

January 25th 2015 at 2:00pm 0 Comments
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Shards Online is back on Kickstarter, this time with a modest $50,000 goal and a promise to match donations dollar-for-dollar up to the final goal. The multiplayer sandbox made waves earlier this year thanks to its playable pre-alpha client and its unique multiverse built on player-run servers. We...

November 13th 2014 at 11:00am 0 Comments
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Shards Online's Kickstarter may be over, but Citadel Studios looks to be even more determined to finish building its player-driven MMORPG sandbox. The firm has posted a new development roadmap on the game's official website, and Citadel co-founder Derek Brinkmann explains how the team is tightening...

July 3rd 2014 at 7:00pm 0 Comments
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This week's Massively Speaking briefly touched on the trend of player-run MMO servers. Games including H1Z1, Star Citizen, and Shards Online are toying with the concept, and while it's yet to take off in a big way, it could play into the future of the genre. What say you, Leaderboard readers? Is t...

June 11th 2014 at 5:00pm 0 Comments
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Shards Online released a video update to its Kickstarter project over the weekend, along with a huge wall-o'-text focused on lore. Citadel Studios boss Derek Brinkmann stars in the clip, which addresses one of the most common questions about Shards so far. "Is Shards a game, or is it a platform? T...

May 19th 2014 at 9:00am 0 Comments
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Did you watch SOE's late-breaking H1Z1 livestream last night? Are you excited for the zombie survival sandbox MMO? Well, here's another nugget to chew on courtesy of CEO John Smedley and his Twitter feed. The game will feature private servers. Today I'd like to announce H1Z1 will be the first game...

April 18th 2014 at 9:00am 0 Comments
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The impact of Myst in 1993 was akin to an atomic bomb going off in the PC gaming world. The leap forward in graphical fidelity (aided by the large storage capacity of a CD-ROM and all of the full-motion video and gorgeous images tucked into it) captured gamers' imaginations and made this adventure...

March 29th 2014 at 12:00pm 0 Comments
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RIFT likely has a long life ahead of it, but if senior design director Simon Ffinch has his way, Trion's fantasy themepark will never die. "So this is probably going to get me into all sorts of trouble, but I would hope that when that day comes, as we've talked about -- many years in the future --...

August 30th 2013 at 1:30pm 0 Comments
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It's been a while since The Firing Line took a look at Zombie Studios' Blacklight: Retribution title. The sci-fi shooter, published in conjunction with free-to-play giant Perfect World, has added quite a bit of content since that pre-launch preview, and more is coming this week courtesy of the Ev...

October 30th 2012 at 8:30am 0 Comments
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Are you excited about Chris Roberts' Star Citizen project? Get in line, space jockey: Roberts said that "overwhelming response" to the proposed space sim ended up crashing the game's site. As a result, he launched a Kickstarter campaign to continue raising funds for the game. The good news for i...

October 18th 2012 at 3:00pm 0 Comments
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Oh, Tribes: Ascend, if only you were an MMO. Actually, wait a minute. When I think on it, if Hi-Rez Studios' new free-to-play sci-fi shooter were an MMO, I probably wouldn't like it as much. There's something to be said for frequent updates and instant gameplay gratification, and Tribes provides...

April 27th 2012 at 1:00pm 0 Comments