producer-interview

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  • Aion producer talks about 3.0 and being truly free

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.21.2012

    The conversion to free-to-play is taking place in less than a month for Aion, and that means an influx of new players along with a massive new update. Producer Adam Christensen recently sat down to record a short video for the fans discussing how the conversion will work, what players can expect in terms of the update's storyline, and what to expect in terms of store offerings once the conversion takes place. Christensen explains that the primary motivating factor behind the removal of subscriptions was a simple need for players to have a larger influx of other people to group with -- the game plays best with other people, and making the game free-to-play would secure a larger number of people. He also opines at length about features such as housing and the new dungeons coming with patch 3.0. The full video is just past the break, and if it piques your interest, clear a little time away around April 11th to give the game a shot.

  • Jumpgate Evolution Producer interview

    by 
    Akela Talamasca
    Akela Talamasca
    01.08.2008

    IGN has up part one of an interview with the Producer for the upcoming title Jumpgate Evolution, Hermann Peterscheck. The piece itself doesn't reveal how many more parts to this interview there might be, but a disclaimer at the end makes it clear that there was more to the interview than provided here. As Peterscheck says, this is a game that's essentially been in the making since 2001. He talks about the various elements the game hopes to include, and a little about the art direction. I'd hoped for more meat, but perhaps that's coming in part two. One bit I appreciated was Peterscheck's feelings about the status of a game at Beta. Too often, companies release something as Beta, when really it's much earlier than that in the development, leading to egregious bugs and crashes. Too much of this can lead to early player dismissal of a title. Peterscheck states NetDevil's intention to release JE in the second half of this year, but its Beta will be more refined than that. We'll see it when we see it.Note: Massively also interviewed Peterscheck back in late November, so for more of your JE fix, make sure to check that out as well.