projectchristine

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  • CES 2014: Gaming roundup

    by 
    Ben Gilbert
    Ben Gilbert
    01.12.2014

    Gaming is once again a thing at CES! Since splitting from the Consumer Electronics Show in 1995 and creating E3, the game industry has sat out much of the past 20 years. Between last year's big news from Valve and this year's reappearance of Sony's PlayStation, it's never been a better time to be a journalist covering gaming at CES. In case the resurgence of gaming news wasn't enough to solidify our belief, the first ever Engadget-hosted Official CES Awards Best of Show trophy went to Oculus VR's Crystal Cove Rift prototype. Gaming, as it turns out, is more innovative and exciting than the curved TVs and psuedo-fashionable vitality monitors of the world -- not exactly a surprise, but validating our years-long assertion feels so, so right. CES 2014 saw Steam Machines third-party support go official -- we even told you about all 14 partners a full 24 hours before Valve loosed the info -- a new, crazy/ambitious project from Razer and Oculus VR's latest prototype. And that's to say nothing of Sony's PlayStation Now and Huawei's China-exclusive Android game console, or the dozens of interviews we did.

  • Project Christine offers a glimpse of Razer's insane future through modular computing

    by 
    Ben Gilbert
    Ben Gilbert
    01.07.2014

    Razer's Project Fiona was all the talk of CES 2012 -- it married console-like controls with a tablet form factor, and packed in real computing power to boot. At the time, CEO Min-Liang Tan was cagey about its retail availability; heck, it didn't even have a product name at the time. By CES 2013, "Fiona" had become the Razer Edge, and Tan's tune changed from prototype talk to retail ready models. At CES 2014, the cycle begins anew. Razer's introducing Project Christine this morning as the show officially opens and thousands of people descend on the Las Vegas Convention Center. Like Fiona before it, Christine is an ambitious project from an ambitious company: a modular-computing initiative with a form factor space aliens would appreciate. Beyond the news of what Project Christine is, we spent an hour with Razer's passionate CEO and his support crew diving into what Christine means for the future of Razer, what they think it means for the future of PC gaming and how Christine will go from project to reality by next year.