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I wasn't sold on the Bilgewater Goblins initially. When they and the worgen were announced in the run-up to Cataclysm, I had to wonder if there was any compelling reason to play what felt like a green gnome over a badass werewolf. (Yes, I was young and foolish in those days.) That changed quickly...

2 years ago 0 Comments
May 20, 2012 at 8:00AM
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I know that the World of Warcraft preview and question-and-answer sessions always tend to attract the most commentary at any given BlizzCon, but for my money, the most interesting ones in the long run tend to be those concerned with the game's artistic and technical sides. Seeing how developers g...

3 years ago 0 Comments
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The Props team at BlizzCon showed a video on what they do, and also displayed a lot of the characterization and mood setting of the new Goblin and Worgen starting areas. The Lost Isles for the Goblins are just beautiful and quirky and funny, abounding in tropical drinks, a breakfast machine, and a ...

5 years ago 0 Comments
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Greetings from sunny Anaheim, California! One of this years WoW-related BlizzCon panels focused on the process and inspiration for the creation of the art for various aspects of Warcraft. There were a total of 7 people on this panel, lead by Chris "The Intern" Robinson, the Art Director for WoW. A...

6 years ago 0 Comments