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Massively's Mike Foster is still learning the basics of StarCraft II. In his first StarCraft stream, he had the help of an expert to explain to him what was going wrong and what was going right as he staggered around in Blizzard's iconic RTS. This time around, Mike is launching himself into one-on-...

January 31st 2014 at 7:00pm 0 Comments
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Massively's Mike Foster has never played StarCraft II before, but that's not going to stop him from checking the game out live and on-stream for all of Massively TV's viewers. StarCraft II has long been a tentpole franchise for Blizzard Entertainment and Mike is keen to find out why. Join him as he...

January 20th 2014 at 7:00pm 0 Comments
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Remember StarCraft Universe, the fan-made mod that turned the RTS into an MMO? The project is still going strong after two years, but its development team is in dire need of funds to push it over the hill and into open beta testing. The solution? Kickstarter, of course. Upheaval Arts hopes to rais...

August 12th 2013 at 9:30am 0 Comments
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The StarCraft 2 preview for Heart of the Swarm on display at BlizzCon 2011 last week was pretty much the same thing we saw a few months ago on the Blizzard campus. Fun as it was, we instead used our short time talking with with Blizzard's lead art director Samwise Dider to have him let us in on j...

October 25th 2011 at 6:16pm 0 Comments
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When Blizzard announced that StarCraft 2 would be split into three different games years ago, there was quite a bit of weeping and gnashing of teeth -- lots of complaining that the new corporate entity of Activision Blizzard was triple-dipping our wallets. But time heals all wounds and in this ca...

May 31st 2011 at 3:01am 0 Comments
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There have been a lot of updates to Champions Online recently. The dev team has really focused on putting out small bits of content at a rapid pace, including a new costume pack, the Light Speed travel power, and two big updates to the Darkness and Gadgeteering frameworks. The Void, the first of...

March 10th 2011 at 5:00pm 0 Comments
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Chris Sigaty has been a faithful Blizzard employee for thirteen years and served as the lead tester on the original Starcraft. He's worked his way up the ladder on various titles, and is now hauling the reins of three different races as the lead producer on the followup Starcraft 2. Additionally, h...

June 29th 2009 at 3:10pm 0 Comments
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It's been nearly two years since we were first embarrassed in a StarCraft II multiplayer preview, but we recently got our long-awaited shot at redemption. During the interim, we've logged countless hours with the original StarCraft and its Brood War expansion (having picked up new, digital copies f...

June 29th 2009 at 12:15pm 0 Comments
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click here for high-res gallery or here for multiplayer video Seven minutes and six seconds, to be exact. That's pure, raw, Starcraft 2 footage coming at you just beyond the break, and it features Terran, Zerg, and Protoss units going at it. If you're still not sated, try out the direct video file h...

June 29th 2009 at 10:15am 0 Comments
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Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today. Welcome back to an extreme late night edition of The Queue. What's so extreme about it? Read on after the break. Why is...

February 19th 2009 at 9:40pm 0 Comments
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I love Blizzard, and not just for creating World of Warcraft. I've loved them since they were called Silicon & Synapse and created Rock 'n Roll Racing. But if there's one thing I've learned about the developer, it's that when making games they prefer to improve upon established models more than...

February 14th 2009 at 1:00pm 0 Comments
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Blizzard has released the first of what is to be a series of Starcraft 2 battle reports -- narrated videos of a match from the alpha version of the game. Here, we see associate game balance designers Matt Cooper and David Kim playing a 1-on-1 as Protoss and Terran, respectively, with commentary pro...

December 19th 2008 at 4:00pm 0 Comments