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  • Chaos Theory: The Secret World shaken, not stirred

    by 
    MJ Guthrie
    MJ Guthrie
    05.13.2013

    For all those who've been trying so hard to predict gloom and doom for The Secret World, I say Nyeh nyeh because the April producer's letter announcing Issue #7 pretty much flies in the face of all your it's-gonna-die whimperings. In fact, I can't believe we still hear them because TSW just keeps getting better and better. Where's the duct tape when you need it... While it's true we don't have monthly updates anymore (and that's totally understandable, given the restructuring that devs certainly couldn't predict), Secret World fans are still getting frequent, and more importantly extremely fun, updates. Just look at The Vanishing of Tyler Freeborn and The Last Train to Cairo; both of these issues brought interesting new storylines and a decent helping of new features. Some even say these updates introduced the best content so far. With that track record, who can't help but be totally psyched for the upcoming Issue #7?

  • Exploring Eberron: All aboard the Hogwarts express

    by 
    Justin Olivetti
    Justin Olivetti
    08.13.2010

    So you want to be a wizard, eh? Whoa, whoa, not so fast there young whippersnapper! Just because you've lived under the stairs your whole life and can talk to snakes doesn't mean that you're the "chosen" anything around here. Wizardry is a dangerous profession, to be sure, and if a Beholder doesn't eat you alive, you'll most likely melt your own face off with a misplaced acid spray. Maybe you'd be better off going with a... simpler class, like a barbarian or janitor. No? Spells and glory is where it's at, you say? Fine. I'll teach you a few tricks, but don't go crying to mommy when the dark arts claim your soul just because you forgot to bring your eye of newt to the fight. Might as well come in, then, and I'll show you a thing or two about starting your own wizard before you jump into your first dungeon to fight your first dragon. Maybe you'll even clear the wax out of your ears enough so that you'll survive past the initial day, eh? I can always dream, I suppose. So let's get started!

  • Arcane Brilliance: Fire mage 4.0

    by 
    Christian Belt
    Christian Belt
    07.31.2010

    It's Saturday, and that of course means it's time again for Arcane Brilliance, weekly mage column, hero to the downtrodden, vanquisher of evil, dispenser of justice. That's right. By day, Arcane Brilliance is a mild-mannered mage-related wall of text. But by night ... Arcane Brilliance is Deathspank. Another beta build hit a couple nights ago -- as they tend to do -- and it brought a number of class changes. A quick glance at the new talent trees revealed the expected (some talent position swaps, a few talents vanishing, some tooltip alterations, the occasional loss of a rank here and there) and the ... unexpected. Three changes in the fire tree, particularly, caught my eye: Critical Mass Molten Shields Oh, and Impact. Yes, the tooltip for Molten Shields really is "Redesign!" With an exclamation point. For emphasis. So clearly the fire tree is in a certain amount of flux? I became instantly excited. The fire tree, perhaps more than either of the other two trees, really has been due for some focused attention. Then I saw this, from none other than Lead Game Designer Tom Chilton:

  • Arcane Brilliance: Great balls of fire

    by 
    Christian Belt
    Christian Belt
    06.12.2010

    It's time again for Arcane Brilliance, the weekly mage column that asks the question: Which balls are the best? The answer, of course, is also provided by Arcane Brilliance: balls of fire. Balls of fire are the best. Wait, what kind of balls were you thinking about? That's pretty gross. But Arcane Brilliance likes where your head is. When the Cataclysm class previews were announced by Blizzard lo those many months ago, my initial reactions were a decidedly mixed bag. Arcane scared the crap out of me. Mana Adept? It took several weeks and many hours of therapy before I could envision any sort of scenario in which that idea didn't sound like a terrible, terrible idea. Frost struck me as kind of meh. I gradually became more excited after I thought about it for a while, but Deathfrost and Wall of Fog simply weren't all that thrilling as initial concepts. Fire, on the other hand, sounded awesome. A giant ball of conjured flame that travels along a set path, sending out tendrils of destruction that incinerate anything in its path? Sexy.

  • Arcane Brilliance: Fire 101

    by 
    Christian Belt
    Christian Belt
    05.01.2010

    It's time again for Arcane Brilliance, the weekly mage column that believes there is no such thing as too much Pyroblast. You can certainly have not enough Pyroblast, as any fire mage who is desperately praying to the RNG gods for a second consecutive crit so that Hot Streak will grant him an instant one can attest. But you can never have too much. Never. Since publishing Arcane 101 and Frost 101, for our series of class 101 guides, I've received numerous requests for Fire 101. Where is it? When is it coming? Why haven't you written it yet? There's even one guy who I swear has emailed me pretty much daily inquiring as to Fire 101's whereabouts. These emails progressed steadily in their tone and verbiage from mild annoyance to frustrated desperation, to thinly veiled threats to do me bodily harm. It wasn't long before the emails began coming with increasingly creepy pictures attached: first one of a road map with a thumbtack in the southwestern portion of Nevada, then one of the "Welcome to Las Vegas" sign, then one of the street where I live, then one of my house, my driveway, and so on. The picture contained in yesterday's email was of a naked man who wasn't me standing in my bathroom brandishing a large knife. So, I've decided that today is the day! Now, please ... get out of my bathroom, crazynakedguy@iwillstabyouinthefacechrisbelt.com. As always, these posts come with a small disclaimer: these are meant to be basic guides covering a general overview of the spec from a PvE perspective. This one is meant as an introduction to Fire. It will not help you maximize your DPS on heroic 25-man Lich King. It will, however, help you get some idea of what the fire spec is, and how to go about playing it. Without further ado, I bring you Fire 101.

  • Video: Dance Dance Immolation melts faces at industrial art festival

    by 
    Griffin McElroy
    Griffin McElroy
    05.28.2009

    We covered the hilarious (and terrifying) DDR mod known as Dance Dance Immolation all the way back in 2005 -- for those who may have missed it, here's the basic premise: You play Dance Dance Revolution, and if you do poorly, you get shot in the face with flamethrowers. Fortunately, you're equipped with a flame retardant suit -- though if you weren't, we imagine DDI would make for an awesome Saw trap. (You must dance ... TO SAVE YOUR LIFE!)Anywho, the game/art installation has only made about eight public appearances since its 2005 inception, and it recently showed up at "How To Destroy the Universe," an industrial art festival in the San Francisco Bay area. BoingBoing recently got a chance to talk to DDI's pyrophilic progenitors (the folks from art group Interpretive Arson), and even summoned the bravery to step aboard the dance mat/convection oven. A video account of their combustible misadventures are posted after the jump!