Our friends over at Wowhead are attending PAX East this weekend, and Perculia had a chance to sit down and interview Lead Class Designer Kris Zierhut and Game Designer Steve Burke about Warlords of Draenor. A variety of topics were discussed -- Garrisons were discussed in detail, as well as raid c...

10 months ago 0 Comments
April 13, 2014 at 4:00PM
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? Adventuring in Azeroth has never been what some would call "conventional." The weird happens everyday for the heroes of ...

12 months ago 0 Comments
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If you've been following the Mists of Pandaria beta at all, you may have heard that questing players discovered that they were only getting one choice for quest reward items. Many recent MMOs such as SW:TOR use this model; it's generally agreed that the system of multiple possible quest rewards i...

2 years ago 0 Comments
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It's time again for Arcane Brilliance, the weekly mage column that proves each and every week that there's no such thing as too much warlock hate. You might think there's some kind of limit, that at some point a constant stream of warlock hate crosses the boundary of good taste -- but you'd be wron...

4 years ago 0 Comments
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We've heard this argument before, and every time Blizzard makes a change to help players complete quests more quickly, it comes up again. And with the recent announcement that Blizzard will actually be adding quest targets to the ingame maps (again replicating another function of the popular Questhe...

5 years ago 0 Comments
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Gnomeaggedon has a really insightful post about one of my favorite "hidden" features in patch 3.1. The first time I ran Naxx after the patch, I was a little worried on the first boss that I couldn't loot my badges or Stone Keeper's Shards. But of course, I'd missed it in the patch notes: all of that...

5 years ago 0 Comments
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Jeff Kaplan has said some interesting things at this year's GDC (expect a full account from us soon). One of them concerned a new technology that debuted in Wrath of the Lich King which I, for one, had not heard of before: progressive drop rates for quest items. Pre-Wrath, if you're on a collection ...

5 years ago 0 Comments
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The Godmother over at ALT:ernative ducked into the PTR recently, and noticed something new: Blizzard is apparently testing adding Questhelper-style notes to tooltips of the quest-related mobs you come across. This looks so familiar that I thought it was an addon, but no, apparently Blizzard really i...

5 years ago 0 Comments
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Every weekend, Addon Spotlight takes a look at the little bits of Lua and XML that make our interfaces special. From bar mods to unit frames and beyond, if it goes in your Addons folder, we'll cover it here. It just occurred to me that I've been really focusing on bar mods in the last few Spotlights...

6 years ago 0 Comments
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Blue poster Daelo has good news for people aiming to solo old instances -- Blizzard has made a few changes to the way keys and unlocks work in the old dungeons, so that you no longer need keys or multiple people to get to the good stuff. The rituals in Blackrock Spire and Uldaman only require one cl...

6 years ago 0 Comments
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I, like so many others, eagerly logged in to the game last night to survey all the new goodies brought by the Patch 2.3 fairy. Many things were not a surprise, if only because we've been reporting so assiduously on what was coming here on Wow Insider, coupled with the fact that I spent a little ti...

7 years ago 0 Comments