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There are many parts of WildStar that are treading familiar ground in unusual ways, and quests are no exception to that. We know that the game will have quests, but those quests are compressed into 140-character, Twitter-style soundbites. They're quick nuggets of information sending you to a plac...

2 years ago 0 Comments
February 4, 2013 at 1:00PM
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While WildStar has been offering a lot of previews to eager fans, that hasn't stymied player questions. It's been known for some time that the game aims at being a sandpark-style game, midway between themepark and sandbox principles, but what does that mean in execution? Executive producer Jeremy...

2 years ago 0 Comments