race-reveals

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  • Black Gold unveils the Kosh race

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.24.2013

    The races of Black Gold are getting plenty of attention from Snail Games recently, with three of the races already unveiled. Today marks the fourth race reveal with a video and an article dedicated to the felinoid Kosh, direct descendents of the Sun God (according to their own propaganda, anyway). These former conquerors have joined the Erlandir Union to help defend the eponymous Black Gold, which they consider holy and unsuitable for use in technology. Kosh characters can be Demon Hunters, Elementalists, or Alchemists, all aligned with the race's rather mystical and contemplative nature. As a whole they're known to be serious and aloof, filling the game's need for something of an elven race without ever actually hitting the "elf" stereotype. But you don't have to take our word for it; you can take a look at the reveal trailer past the break, or read the full lore article for a bit more history.

  • XL Games details three ArcheAge races

    by 
    Jef Reahard
    Jef Reahard
    09.07.2011

    XL Games has added to the trickle of ArcheAge information making its way to the West with a new race-related reveal this morning. The fantasy sandpark will feature eight distinct races, and though we've known their names for some time now, the new info drop is the first opportunity we've had to look at the Hariharans, Dwarves, and Warborn. Dwarves are -- as you might guess -- short, stubborn, and fond of metal. Hariharans aren't quite as exotic as the name suggests, given that they're one of two human races in the world of ArcheAge. In terms of lore, there's no love lost between Hariharans and their Nuian counterparts, and the former tend towards light weapons and armor while the latter favor heavy weapons and heavier mail. Finally, XL also revealed the Warborn, and ArcheAge Online describes them as "neither demons nor humans, but a gigantic race who excel at killing things."

  • A week of humanity for Guild Wars 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.07.2011

    Even though they've been the only playable race for all of Guild Wars, humans have never had an easy run of things. Beset by enemies that destroyed the nations of Ascalon and Orr, manipulated by otherworldly beings, and thrown into conflict again and again, human beings have always triumphed in the end. And while the 250 years between the original game and Guild Wars 2 have only served to heap more indignities on the race, the nation of Kryta has withstood the onslaughts and endured. That's why humans are the first race to be featured with a full week of discussion. Human Week is kicking off today for Guild Wars 2 with three pieces of concept art and plans for the next several days. Tuesday will see a reveal on the human story and crafting the proper tone, Wednesday will be reserved for discussing human style and clothing, and Thursday will see more background detail and a homeland video tour. Then Friday will unveil the balance between Kryta's three armed factions, no doubt one of the main flashpoints for conflict in the game's story. GW2 might be starting with the most familiar race of all, but as always, the lore and design reveals promise to be anything but pedestrian.