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In the wake of WildStar's rocky first half year, some players have defended the game's self-destructive gameplay decisions by declaring traditional gameplay tropes "niche." It's meant to be a niche game for that tiny niche of hardcore raiders, defenders argue, and therefore criticism is unwarranted...

January 20th 2015 at 8:00am 0 Comments
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"It won't be long before you'll be able to take the assault against the Iron Horde to the next level in new raid content," Blizzard says in its latest World of Warcraft website update. The firm has released an unlock schedule for Blackrock Foundry with normal and heroic difficulties due for public...

January 14th 2015 at 6:00pm 0 Comments
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If you're looking to continue your journey to LFR domination, the third and final wing of Highmaul opened today. This last wing is home only to Imperator Mar'gok, and, like all other LFR wings, you'll need an ilvl of 615 to queue up. Need a helping hand taking Mar'gok out? There are some great guid...

January 6th 2015 at 6:30pm 0 Comments
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In the comments of Eliot's Soapboxes about MMO raiding, one Massively reader declared his own most-hated element of the raiding scene: DPS meters. In MMOs that allow mods, players invariably find a way to slice and dice the combat logs with a plugin that parses who did what and how much of it, spit...

December 12th 2014 at 8:00am 0 Comments
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In parts one and two of this Soapbox miniseries, I tackled four of the reasons the MMO genre should abandon raiding as a central gameplay element, but one key argument has been left out until now: The social aspect of raiding. Whatever else is true of raiding, it is definitely social. Communities...

November 26th 2014 at 12:00pm 0 Comments
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In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggest...

November 25th 2014 at 12:00pm 0 Comments
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Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time to...

November 24th 2014 at 12:00pm 0 Comments
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WoW Archivist is a biweekly column by WoW Insider's Scott Andrews, who explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? It first appeared on our sister site on November 21st and is inclu...

November 23rd 2014 at 12:00pm 0 Comments
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WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold? Leveling through Draenor has been a blast, but as a player from classic WoW, a few things have struck me as incredibly st...

November 21st 2014 at 3:00pm 0 Comments
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Are you ready to start in on the raid cycle of Warlords of Draenor? Yes you are; that's what you do here. You can start by checking out the latest World of Warcraft development blog that shows off Highmaul in all its glory. The raid's release will be staggered into four parts, with Normal and Heroi...

November 21st 2014 at 10:00am 0 Comments
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Why an MMO player decides that he or she needs to take up an additional hobby of writing about these games isn't much of a mystery. We may all blog about a huge variety of topics, but the impetus behind it tends to be very common: We have so many thoughts about and so much love for these games that...

November 11th 2014 at 8:00pm 0 Comments