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I've never been one to gravitate toward bow-and-arrow classes in MMOs, although I've dabbled in them from time to time. I guess I fear that archers and their ilk are far too popular and feature mindless, straight-forward mechanics (shoot... one arrow at a time! Now two at a time! Now a whole bunch...

January 24th 2015 at 8:00am 0 Comments
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We know that change is coming to cast on the move. Let's talk about it, and why I think it's necessary. Casters want melee mobility reduced in PvP so that they can turret down melee. Melee want caster mobility in PvP reduced so they can avoid being kited. Ranged want cast on the move mechanics to...

February 12th 2014 at 4:00pm 0 Comments
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Hi-Rez Studios has announced a new god this week for its popular multiplayer online battle arena SMITE. This god, named Neith: Weaver of Fate, is ushered in right along with the newest update to the open beta. Neith looks to be a ranged crowd control god who weaves and unravels webs to damage an...

February 14th 2013 at 8:00pm 0 Comments
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Sometimes I forget how nice it is to jump into a bright, cartoony world. MMOs can be such serious business these days. Remnant Knights, published by GameSamba, fills the need for escape into a wacky world. It's a truly free free-to-play game that hails from overseas. You know the type: a cash sho...

August 15th 2012 at 5:00pm 0 Comments
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After yesterday's unveiling of Carbine Studio's colorful entry into the MMO races, we've been understandably curious about this WildStar and could have s'more, please? Fortunately, a fan site has dug out some details about three of the game's races and classes, all of which can be seen in the hil...

August 18th 2011 at 9:00am 0 Comments
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Bulgaria-based Masthead Studios, the developers behind the upcoming Earthrise sci-fi sandbox, have checked in with German fansite OnlineWelten for the second in a series of dev journals designed to shed more light on the enigmatic title. This week's piece focuses on character builds and details an...

September 15th 2010 at 8:00pm 0 Comments
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This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. Here's the thing: I've been a mage from day one, when I first started playing WoW a good two years ago. I always liked being a mage in Dungeons & Dragons, so I figured I would like be...

September 11th 2010 at 4:00pm 0 Comments
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For whatever people may fault them on, Cryptic Studios has an excellent track record for trying to keep communications open between the company and the fans. Champions Online regularly allows players to ask any number and breadth of questions in the Ask Cryptic feature, and hot on the heels of the...

April 4th 2010 at 4:00pm 0 Comments
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No, it's not just a case of the obvious being stated. In a discussion of DK design in arenas, Dr. Street comments to clarify the intended role of death knights in arena and other factors. He also makes a good point about the forums in general that bears repeating for emphasis. "We don't intend for...

January 29th 2010 at 6:00pm 0 Comments

I haven't played a Death Knight on the live realms yet (I leveled one through the starting experience during the beta, and am only 79 so far on my main), but I have grouped with quite a few of them now, and the ability that real stands out to me and others seems to be Death Grip. A lot of the other...

December 17th 2008 at 1:30pm 0 Comments