Post Thumbnail

I've never been one to gravitate toward bow-and-arrow classes in MMOs, although I've dabbled in them from time to time. I guess I fear that archers and their ilk are far too popular and feature mindless, straight-forward mechanics (shoot... one arrow at a time! Now two at a time! Now a whole bunch ...

1 month ago 0 Comments
January 24, 2015 at 8:00AM
Post Thumbnail

We know that change is coming to cast on the move. Let's talk about it, and why I think it's necessary. Casters want melee mobility reduced in PvP so that they can turret down melee. Melee want caster mobility in PvP reduced so they can avoid being kited. Ranged want cast on the move mechanics t...

1 year ago 0 Comments
Post Thumbnail

Hi-Rez Studios has announced a new god this week for its popular multiplayer online battle arena SMITE. This god, named Neith: Weaver of Fate, is ushered in right along with the newest update to the open beta. Neith looks to be a ranged crowd control god who weaves and unravels webs to damage ...

2 years ago 0 Comments
Post Thumbnail

Sometimes I forget how nice it is to jump into a bright, cartoony world. MMOs can be such serious business these days. Remnant Knights, published by GameSamba, fills the need for escape into a wacky world. It's a truly free free-to-play game that hails from overseas. You know the type: a cash sho...

2 years ago 0 Comments
Post Thumbnail

After yesterday's unveiling of Carbine Studio's colorful entry into the MMO races, we've been understandably curious about this WildStar and could have s'more, please? Fortunately, a fan site has dug out some details about three of the game's races and classes, all of which can be seen in the hil...

3 years ago 0 Comments
Post Thumbnail

Bulgaria-based Masthead Studios, the developers behind the upcoming Earthrise sci-fi sandbox, have checked in with German fansite OnlineWelten for the second in a series of dev journals designed to shed more light on the enigmatic title. This week's piece focuses on character builds and details an ...

4 years ago 0 Comments
Post Thumbnail

This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. Here's the thing: I've been a mage from day one, when I first started playing WoW a good two years ago. I always liked being a mage in Dungeons & Dragons, so I figured I would like ...

4 years ago 0 Comments
Post Thumbnail

For whatever people may fault them on, Cryptic Studios has an excellent track record for trying to keep communications open between the company and the fans. Champions Online regularly allows players to ask any number and breadth of questions in the Ask Cryptic feature, and hot on the heels of the ...

4 years ago 0 Comments
Post Thumbnail

No, it's not just a case of the obvious being stated. In a discussion of DK design in arenas, Dr. Street comments to clarify the intended role of death knights in arena and other factors. He also makes a good point about the forums in general that bears repeating for emphasis. "We don't intend for...

5 years ago 0 Comments

I haven't played a Death Knight on the live realms yet (I leveled one through the starting experience during the beta, and am only 79 so far on my main), but I have grouped with quite a few of them now, and the ability that real stands out to me and others seems to be Death Grip. A lot of the other...

6 years ago 0 Comments
Post Thumbnail

When the Hunter changes dropped earlier this week, I understood the Volley change, and I even got the Kill Shot cooldown drop, but the one I really didn't understand was the Deterrence change. Like BRK said, it seemed pretty useless: sure, becoming immune to damage for five seconds helps survivabili...

6 years ago 0 Comments
Post Thumbnail

Warriors, Druids, and Death Knights are going to be creating their own version of a very happy dance soon. The range on Taunt, Growl, and Dark Command will be increased to 20 yards. This is a big change. Now the other tanking classes will have equal ability to ranged taunt mobs off other players, pu...

6 years ago 0 Comments
Post Thumbnail

(Apologies for the late posting of Scattered Shots. Next week we'll be back on our Thursday schedule.) Last week I covered crowd control using traps. This week, filling in for David, I'll discuss the options available to hunters for weapon choice: ranged and melee alike. Hunters have a wide variety ...

6 years ago 0 Comments
Post Thumbnail

After a short hiatus last week (due to the Friday evening patch 2.4 mayhem), the phat loot is back, this time with an axe that not only has one of the best names in the game, but can give you a little ranged help as well. Name: The Decapitator (Wowhead, Thottbot, WowDB) Type: Epic One-Hand Axe Dam...

7 years ago 0 Comments
Post Thumbnail

It appears that the latest information from the PTR for Patch 2.3 regarding hunters' ranged attacks is incorrect, as are the cries of multitudes who feel that hunters shooting close up would be unfairly overpowered. Drysc says: There's a tooltip error, it should be "5-35 yards". We want melee and r...

7 years ago 0 Comments
Post Thumbnail

You want a bow that will make people sit up and say "whoah?" You want a bow with a neat mana proc? You want a bow that requires a really, really good PvE guild to get? Here you go. Name: Black Bow of the Betrayer Type: Epic Ranged Bow (where are the Legendary Ranged weapons, by the way?) Damage/Sp...

7 years ago 0 Comments
Post Thumbnail

A posting on the general forums complains that melee haste has been reduced in effectiveness on the PTR, making it grant the same values per rating as spell haste. The debate rages as to what effect this will have on rogues trying to stay on top of the damage meters in raids, whether it will mean t...

7 years ago 0 Comments
Post Thumbnail

For sheer ranged damage (anywhere in the world, not just in Tempest Keep), no other ammunition does it better. This is the only Epic ammunition in the game, and it's pretty clear why. Name: Timeless Arrow (or Shell, for firearms) Type: Projectile Damage/Speed: N/A Abilities: Adds 53 damage per...

7 years ago 0 Comments