ravenworks

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  • The dirt on Cave Story DS, Cave Story-engraved DS

    by 
    Eric Caoili
    Eric Caoili
    05.13.2008

    Praised by almost everyone who's played the freeware PC title, Cave Story is considered by many to be the pinnacle of the "Metroidvania" genre, a polished action platformer embellished with endearing characters and a catchy soundtrack. No matter how many times we're reminded of the fact, it always astounds us that the game was designed and developed by a single programmer, Daisuke Amaya, or Pixel, as he's more commonly known. As you might should know, homebrew developer Ravenworks has been working on a DS port for Cave Story. As it turns out, however, Pixel doesn't own a Nintendo DS, so it would be unlikely that he'd be able to play the port once it's completed. In fact, he hasn't owned a handheld or home console since the Nintendo 64! Isn't it a crime nowadays for gamers in Japan to not own a Nintendo DS?To keep Pixel out of jail, Ravenworks and the rest of the "All Things Studio Pixel (ATSP)" LiveJournal community raised $410 and put together a care package of handheld treats as a "thank you" for the DS-less developer's work. Here's everything the group purchased and sent: Onyx Nintendo DS Lite system (laser engraved with Cave Story characters and a message that reads, "Thank you") R4 cart with 2 GB microSD (for playing Cave Story DS! and perhaps DS development one day?) DS carrying case Mother 3 Game Center CX So, how did Pixel take to the package? You can read his reaction, as well as the community's reasons for picking those two particular games for their offering, past the post break! We also used this effort as an excuse to catch up with Ravenworks on Cave Story DS's progress. %Gallery-22693%

  • New Cave Story: DS demo released, pants soiled

    by 
    Eric Caoili
    Eric Caoili
    06.26.2007

    With the approval and source code of Cave Story's father, Pixel, homebrew developer RavenWorks has spent the past year porting the indie classic to the DS. We've called the PC title to your attention before, praising it as one the most charming and polished titles we've ever had the pleasure of playing. The project was originally bound for the GBA, but RavenWorks eventually migrated his code and rewrote the graphics engine to take advantage of Nintendo's new hardware. Current plans for the touchscreen include a map display and a "tap-to-switch-weapons interface" (accompanying L/R weapon switching).Cave Story: DS's newest demo allows you to explore the game's levels and mess with NPCs, its memorable soundtrack playing all the while. Though scripting, weapons, and many other features haven't been included yet, we're just happy to see that progress is still being made on the port. Make sure to download the demo and let RavenWorks know that his efforts are appreciated!If you don't have the homebrew tools necessary to test this early build, we have a few screenshots for you to preview in our gallery. You can also disguise yourself with a Mimiga mask and sneak past the post break for some shakycam video we dug up.%Gallery-4284%