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  • Timothy J. Seppala, Engadget

    'Rare Replay': gaming classics at their best-worst

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    08.07.2015

    It wasn't until after I'd repeatedly pummeled an oversized rat's testicles that I realized why preserving video game history is so important. Were it not for Rare Replay, an anthology of 30 games spanning 32 years, I'd never have played Battletoads Arcade and would've missed one of the finest moments from one of gaming's most storied developers. Replay is an invaluable record of developer Rare's legacy, but it's neither complete nor perfect. Before Microsoft purchased the studio for $375 million in 2002, Rare made games almost exclusively for Nintendo. GoldenEye and the Donkey Kong Country series (arguably its biggest hits) are absent here thanks to publishing and licensing deals, while other games have been scrubbed free of Nintendo references entirely. While Replay's remastered contents are the best they'll likely ever look, games aren't movies, and visuals are only one part of the equation here. So can a slick, modern package make up for any shortcomings that result from playing decades-old games? The answer isn't so simple and it fluctuates wildly from one classic Rare title to the next.

  • 'Rare Replay' puts 30 classic games on your Xbox One this August

    by 
    Jon Fingas
    Jon Fingas
    06.15.2015

    It's Rare's 30th anniversary, and the game studio is marking the occasion in style: It's releasing Rare Replay, a 30-title compilation for the Xbox One. The pack includes everything from the mind-numbingly difficult Battletoads through to Banjo-Kazooie and Perfect Dark. There isn't mention of whether or not the games are getting visual upgrades or new modes, but there are 10,000 Gamerscore points up for grabs if you're playing for bragging rights. Replay arrives August 4th, so you won't have to wait long to relive the Rare games of your childhood. Check here for everything happening at E3 2015!