real-id-privacy

Latest

  • Blizzard announces new Battle.net BattleTags

    by 
    Mathew McCurley
    Mathew McCurley
    12.15.2011

    Blizzard has just announced and posted a FAQ about its upcoming Battle.net feature BattleTag, a feature separate from Real ID that connects players across all of Blizzard's games with a screen name rather than your own full name. BattleTags seems to be Blizzard's response to the community's privacy issues with Real ID, in which many players want to make new connections with people they meet in game but are not willing to share so much personal information. BattleTag will eventually have access to all of the grouping and queuing features that Real ID users currently have access to. Not only will your BattleTag be your identifier across Blizzard games, but it will also be used as your forum handle on the community websites. These handles are not unique, so you could potentially have the same name as someone else, but you'll have an identification number that appears after your name in your profile so that people can find you and send you messages. BattleTags do not interrupt your Real ID friends or any other feature. Again, BattleTags are optional, and you are still able to post on the forums using your World of Warcraft characters or StarCraft II account. BattleTags are rolling out soon in the Diablo III beta and will be available for everyone at a later date. Personally, this is exactly what I wanted from Real ID, now pared down to a manageable, private screen name. My real friends can stay on my Real ID list, and my online friends, guildmates, and other people can use my BattleTag. This new feature is a great response to players' concerns, and I cannot wait to try it. Hit the jump for the full FAQ and learn all about BattleTags.

  • Real ID and Battle.net get expanded privacy settings

    by 
    Mathew McCurley
    Mathew McCurley
    09.30.2010

    Blizzard has come through with its promise of updated and more expansive options for its controversial Real ID feature, connecting Blizzard's games through use of real names as identifiers. The new options allow you to opt out of being listed in the "Friends of Friends" of other users, to deactivate the ability to be seen in Starcraft II's Facebook feature, or to turn off Real ID altogether. To change your Battle.net privacy options, log in to your account's Battle.net management page and select Settings, then Communication Preferences. Now all we need is an "go invisible" feature on Real ID, like most instant message clients have, and I'll be a happy Real ID user. The full announcement by Nethaera is below: Nethaera -- New Battle.net Privacy Settings We'd like to make you aware of the new Real ID-related privacy options we've introduced to Battle.net. These options provide Real ID users with additional tools for customizing the service based on their preferences, enabling the ability to opt in or out of the Real ID "Friends of Friends" and "Add Facebook Friends" features or to turn off Real ID altogether. Real ID offers an optional, convenient way for keeping in touch with real-world friends you know and trust, whether they're playing World of Warcraft, StarCraft II, or one of our future games. The "Friends of Friends" and "Add Facebook Friends" features provide you with even more options to stay connected while you play by making it easier for real-life friends to locate each other on Battle.net. You can easily enable or disable these features through your Battle.net privacy settings by logging in to your Battle.net account at http://www.battle.net/. source

  • Blizzard responds to common Real ID concerns

    by 
    Gregg Reece
    Gregg Reece
    07.16.2010

    Nethaera (Blizzard community manager) posted answers to some of the common Real ID questions and concerns on the forums today. With the PR disaster that was Blizzard's original Real ID on the forums concept, a follow-up aimed at easing tensions in the community -- even after the retraction -- was to be expected. While Blizzard offered some good news on things people have been requesting, they also dodged other points for the moment in true Blizzard style. Some highlights from the announcement: no current plans for an online handle to be used in game with Real ID instead of your name feature to disable your name's appearance in Friends of Friends list coming around the time of StarCraft II plans for some sort of unique ID on the WoW forums The full announcement is after the break.

  • ESRB issues apology over email leak

    by 
    Mathew McCurley
    Mathew McCurley
    07.13.2010

    Yesterday, we learned that the ESRB (Entertainment Software Rating Board) accidentally emailed the names of people who had complained about Blizzard's potential use of Real ID names on the official Blizzard forums. The ESRB has since sent out this apology: Yesterday we sent an e-mail to a number of consumers who wrote to us in recent days expressing their concern with respect to Blizzard's Real ID program. Given the large number of messages we received, we decided to respond with a mass e-mail so those who'd written us would receive our response as quickly as possible - rather than responding to each message individually, as is our usual practice. Through an unfortunate error by one of our employees, some recipients were able to see the e-mail addresses of others who wrote on the same issue. Needless to say, it was never our intention to reveal this information and for that we are genuinely sorry. Those who write to ESRB to express their views expect and deserve to have their contact and personal information protected. In this case, we failed to do so and are doing everything we can to ensure it will not happen again in the future. The fact that our message addressed individuals' concerns with respect to their privacy underscores how truly disappointing a mistake this was on our part. We work with companies to ensure they are handling people's private information with confidentiality, care and respect. It is only right that we set a good example and do no less ourselves. We sincerely apologize to those who were affected by this error and appreciate their understanding. Sincerely, Entertainment Software Rating Board I am glad that the ESRB apologized, and it is telling that they have also acknowledged how ridiculous the mistake was in light of the subject matter. Suffice it to say, good on the ESRB for not only apologizing but understanding the issues present over online privacy. Hopefully this whole debacle can be used as a teaching moment.