real-time strategy

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  • TUAW's Daily iPhone App: Parking Dash

    by 
    Mike Schramm
    Mike Schramm
    05.26.2011

    I've posted about the "Dash" time management games before -- traditionally, they're just basically tap-and-wait titles that have you managing a diner or a spa. But Parking Dash, out today on iPhone, is the most involved one I've seen. The app still has a plucky female heroine (these apps tend to appeal to women, a fresh moneymaking audience on the App Store) working for more and more pay. This time, some parking-style puzzles make things more fun for hardcore players. You're still just tapping and waiting, but now you're also tasked with parking colored cars, and combo-ing colors in various spaces can earn you lots of points, lending a little bit of strategy to the mix. I like it -- like the other Dash games, the gameplay is colorful and ramps well, and pulling cars in and out of their spots is a lot of fun. I like the direction of these time management games -- originally, they were basically cheap repeats of popular PC titles (and there are certainly still plenty of those to go around -- Parking Dash itself originally started on the PC). But more and more, the games are being designed for the App Store and the iPhone's audience and UI, and I think the genre as a whole is improving because of it. Parking Dash is available now for US$2.99.

  • Outspark details Seven Dragons browser MMORTS

    by 
    Jef Reahard
    Jef Reahard
    05.18.2011

    There's a new MMO in the Outspark stable, and the creators of Divine Souls and Fiesta are branching out with its latest release. Seven Dragons is a browser-based real-time strategy title built on questing, character development, resource building, and PvP battles. Seven Dragons features three combat modes with wildland monster hunting, player city invasions, and arena combat making up the majority of the game's armed conflict. Being an MMO and RTS hybrid, Seven Dragons also boasts city building, resource management, and of course, the chance to match wits with the titular wyrms. Check out the game guide on the official Outspark website, and start playing for free in the browser of your choice.

  • Surprisingly evasive for something so vast, the Kraken lurks amid the trees of Perez Park. Although a Kraken is usually a sort of giant octopus or squid, this one is in fact a gelid extradimensional life form.

    New Dawn of Fantasy screenshots and information on races

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.13.2011

    Dawn of Fantasy seems like it's been in development for an awfully long time, but with a release coming in June, MMORTS fans should be getting excited. The team behind the game has sent along some new screenshots as well as more information on the three most influential races in the game -- Men, Orcs, and Elves. Elves, as most fantasy fans will likely expect, are split between Wood Elves and High Elves, with the former excelling at natural magic and the latter focusing on city building and alchemy. Orcs count a number of savage tribes among their numbers, with Desert Orcs and Swamp Orcs both focusing heavily upon offensive measures. Last but not least, the race of Men encompasses the cities of Rollingplain and Menthorn -- both are united under a single ruler, but Menthorn is filled with unrest and talk of rebellion. MMORTS fans will want to keep their eyes on Dawn of Fantasy as the game approaches release on June 17th. %Gallery-79066%

  • Age of Empires Online to launch this fall

    by 
    Matt Daniel
    Matt Daniel
    05.09.2011

    Eurogamer reports today that Microsoft Game Studios' Age of Empires Online is slated for a fall release. The freemium RTS game is currently in open beta and will be releasing in both digital download and retail box forms. While the game itself will be free-to-play, there will be a cash store that sells a variety of upgrades for players to purchase. These include vanity items that allow players to give their capital cities a unique bit of flair, new civilizations for the player to control (the game launches with only two: Greek and Egyptian), and upgrade packs such as the "pro premium civilization" upgrade pack, which will provide players with a level 20 civilization and is described as being "geared towards hardcore RTS gamers." The exact release date and pricing will be announced at the end of the month. If you're interested in giving the game a spin prior to its official release or just want to find out more about the upcoming title, you can head over to the Age of Empires Online official site, have a look around, and sign up for the beta.

  • Microsoft reveals 48-hour 'secret access' to Age of Empires Online beta

    by 
    Jef Reahard
    Jef Reahard
    05.05.2011

    Yearning for an early look at Age of Empires Online? If so, Microsoft Game Studios has some good news for you. Starting today, you can jump into a 48-hour secret access beta signup session simply by registering for a Windows Live ID (or logging in if you already have one). This is your last chance to get in on some Age of Empires beta action before MGS closes it to the public, so hurry and visit the signup link before Saturday, May 7th. You'll be able to download the beta client immediately and get started testing shortly thereafter. If you missed our beta key giveaway a couple of weeks ago, don't miss what could be your last opportunity to take part in the upcoming MMORTS' testing phase!

  • Hold the gates: Dawn of Fantasy dev diary gives an overview of stronghold defense

    by 
    Justin Olivetti
    Justin Olivetti
    05.03.2011

    We haven't heard from 505 Games' Dawn of Fantasy for a while, but it looks as though the MMORTS is coming along quite nicely. In a first of hopefully several developer diaries, Lead Writer and Associate Producer Gordon Farrell shows one of the game's modes: stronghold defense. Dawn of Fantasy players will be encouraged to take control of pre-built villages, towns, and castle fortresses and defend them from the enemy as the situation warrants. In the video, Farrell shows how these strongholds can be built up and defenses laid out prior to the enemy's assault. The diary goes on to show a sample scenario of a player attempting to hold on to a multi-tiered fortress against the combined assault of Elves and Orcs. Each faction looks to have its own style and special units -- for example, the Elves wield giant Treants as siege weapons, whereas the Orcs have mobile towers and battering rams. Even though the cavalry comes to the rescue, the defending player is soon overwhelmed. However, Farrell speculates about what you might have done differently instead. You can watch the full dev diary after the jump!

  • Aeria Games announces Golden Age

    by 
    Justin Olivetti
    Justin Olivetti
    05.02.2011

    A new contender in the field of MMO real-time strategy titles has appeared: Golden Age. If you're all about constructing castles, building up armies, and clashing in epic battles, Aeria Games is hoping that this title will sate your bloodlust. As players commit warfare against each other and computer-controlled enemies, Golden Age allows bystanders to participate as well. Players can vote for their favorite army when a battle convenes, and the army with the most votes gets bonus soldiers for the fight. When not fighting, players will build up their fortresses using over 20 types of structures and also talk to inhabitants of the town to see whether any of them has a quest for you to do. Aeria Games promises that the browser-based Golden Age will be free-to-play and will be released with both English and Spanish translations. You can check out the teaser site and register for the beta now. We give you permission -- just finish your vegetables first.

  • MMObility: Introduction to the column and a look at Ministry of War

    by 
    Beau Hindman
    Beau Hindman
    03.15.2011

    Browsers are not what they used to be. These days, we do so much through our browsers that we do not even notice their ease of use, and we trust them to be entertaining, informative and user-friendly. Browser gaming has come a long, long way as well. It doesn't take but a single run-in with any one of the more fantastic titles out there to see just how much can be done within the confines of your favorite web tool. Not all of our options are text-based or boring. Fully realized 3-D worlds are yours for the taking, as is some of the most clever design in gaming today. I am glad to bring you this new column to cover the world of browser-based gaming, in the hopes that I can speak to those players who might not be able to afford a state-of-the-art gaming machine. This column is squarely aimed at the basic laptop or netbook crowd -- those college students, working mothers and fathers with little time, or even players who are in medical situations that prevent them from owning the latest piece of hardware. Don't worry; it won't be a non-stop parade of repetitive Facebook games. I aim to push that image firmly to the side, replacing it instead with a picture of gaming bliss. Click past the cut and let's get started!

  • Picaroon heads into the open waters of open beta

    by 
    Justin Olivetti
    Justin Olivetti
    02.09.2011

    Picaroon, the pirate MMORTS with an attitude (and a mild case of scurvy), has now walked off the gangplank into the depths of open beta. We've been following this title since last October when Picaroon announced its closed beta, and now it's available for all to check out, test and see if it be as worthy as a salty sea dog. Nice Technology's Toby Simpson thinks the game has a broad appeal: "We're excited about open beta and look forward to welcoming new members to our growing community of Picaroon fans. Picaroon has strategies for all: builders, attackers, defenders and diplomats." Set in a futuristic water world (no, not the Kevin Costner one) where empires clash over the few remaining patches of land, Picaroon tasks players with building up fleets and setting sail for adventures. Nice Technology has designed the game to include three modes depending on your time constraints: hour-long skirmishes, two-week struggles, and a persistent war. Fighting isn't the only way to victory, as Picaroon offers players the options for diplomacy as well. You can check out the open beta by heading over to Picaroon's site. %Gallery-116039%

  • TUAW's Daily App: Legendary Wars

    by 
    Mike Schramm
    Mike Schramm
    02.01.2011

    I got to see Legendary Wars at Macworld last week, and it's a fun title. It has a good mix of many different game genres and a lot of solid game content to explore. At its core, Legendary Wars is a fantasy-based real-time strategy game, but there's a Plants vs. Zombies feel to it as you summon various fantasy creatures and send them off to fight against the bad guys. That's the core gameplay, but there are lots and lots of different variants on it, from a tower defense spin-off to some more action-based levels, and even a Canabalt-style running level. This is developer Orian Livnat's first game; he and his family and friends are responsible for the Liv Games company. Legendary Wars shows that he and his fellow developers took a lot of pride in what they did, because the title is bursting with polish and care. With no shortage of things to do and a lot of fun to be had through a few different game modes (and an update with Game Center integration on the way), Legendary Wars is an excellent title on the iPhone for US$2.99.

  • Age of Empires Online gameplay, microtransactions detailed

    by 
    Jef Reahard
    Jef Reahard
    01.25.2011

    New details on Microsoft's Age of Empires Online have surfaced at Gamasutra, with much of the information centered on the game's free-to-play business model and associated microtransaction offerings. The game will feature a Premium Civilization upgrade that unlocks all of a civilization's abilities simultaneously, as well as booster packs that add gameplay types, quests, and appearance customization items to the mix. Age of Empires Online will launch with Greek and Eqyptian civilizations, and will be the first entry in the long-running series to feature persistent gameplay (i.e., your city will evolve and earn resources even when you're logged off). The game also boasts PvP functionality as well as cooperative play on the vast majority of its quests. You can learn more about the game, as well as sign up for beta, at the official website.

  • Civilization 5 lead designer Jon Shafer leaves Firaxis

    by 
    David Hinkle
    David Hinkle
    12.21.2010

    Lead designer for Civilization 5, Jon Shafer, has left Firaxis, his LinkedIn profile shows (via Flash of Steel). Shafer, who's been with the company for over five years and a longtime member of the franchise's devout modding scene, was the biggest proponent for uploading and sharing custom maps in this year's entry. Shafer revealed to the Flash of Steel blog that he was not let go from Firaxis -- he resigned on his own, apparently. We've reached out to Shafer and 2K Games for further comment. [Image credit: Firaxis]

  • TUAW's Daily App: Stenches

    by 
    Mike Schramm
    Mike Schramm
    11.11.2010

    We talked to Thunder Game Works way back at this year's WWDC, and they mentioned that they were working on a zombie version of their popular Trenches war strategy game for the iPhone. And it's now out on the App Store. Stenches is much like Trenches in that you guide a group of World War I soldiers through the trenches, but it's unlike Trenches in that it's fully focused on killing zombies. There are over 200 different levels to fight through, special zombie bosses made just for the game, an unlimited mode to fight on through, and everything else you may have played in Trenches. If you didn't play Trenches, you might want to give it a try anyway -- it's a unique little twist on real-time strategy that features some real depth in the action gameplay as well as a grim sense of humor and style. Stenches is only US$1.99, and for that price, you get both the game and future updates, which will include more game modes, co-op and competitive play, and some more zombie bosses to tangle with. The current game also has Game Center integration, so your friends can check your progress on achievements as well. Great game -- definitely check it out.

  • Blizzard: Use StarCraft 2 trainers 'at your own risk'

    by 
    David Hinkle
    David Hinkle
    10.13.2010

    Big Blizzard is always watching! Earlier this week, Cheat Happens reported one of its users was banned in StarCraft 2 after utilizing trainers in single player. Blizzard apparently had suspended his account for 14 days over "exploitative activity." The idea is that even though these trainers are being used in single player and against AI opponents, the effects of earning achievements alters the "prestige" of a player's online persona, a supposed Blizzard rep responded via an alleged email. We contacted Blizzard ourselves for a bit of clarification on the matter and were given a statement, which you can read past the break.

  • RUSE demo on EU PSN next week, region's PS+ subscribers can grab it now

    by 
    David Hinkle
    David Hinkle
    08.26.2010

    Budding warmongers across Europe will likely want to set aside some HDD space for a R.U.S.E. demo, set to assault PSN there on September 1. However, if you're one of the cool kids with expendable income who signed up for PlayStation Plus, you can actually access the demo right now -- provided you live in the EU. R.U.S.E. pulls a fast one on the PC, Xbox 360 and PS3 on September 7 in North America and September 10 in Europe.

  • Microsoft announces Age of Empires Online

    by 
    Jef Reahard
    Jef Reahard
    08.17.2010

    The first bit of interesting MMO news from Gamescom 2010 belongs to Microsoft, as the software giant has announced the latest entry in the venerable Age of Empires franchise. Age of Empires Online will offer players the chance to take their city-building adventures to the next level via a persistent online capital that grows even when its owner is offline. The new title also features co-op multiplayer questing, trading, and a leveling mechanic in addition to story-based gameplay. Age of Empires Online will also feature free online gameplay via the Games for Windows platform, as well as a new graphical style that represents something of a stylistic departure from past titles in the series. Interested in what the new title looks like? Check out our gallery of gameplay screenshots below, and be sure to watch the trailer here! %Gallery-99582%

  • Age of Empires Online announced for PC from Robot Entertainment

    by 
    Randy Nelson
    Randy Nelson
    08.17.2010

    Ensemble Studios may be no more, but Microsoft hasn't forgotten the franchise it created: Age of Empires. Heading into GamesCom 2010, the company has announced a revival of the series in the form of Age of Empires Online, which is being developed by Robot Entertainment, a studio that knows a thing or two about the subject. That's because it was started by Ensemble Studios founder Tony Goodman. Details on the game are fairly slim, other than its target platform (Games for Windows) and the fact that it's an online title with persistent capital cities and the ability to embark on adventures cooperatively. Microsoft has promised that screenshots and a first trailer for the game are incoming -- we'll have them up for you just as soon as possible.

  • Blizzard details StarCraft 2 bugs, workarounds and hardware issues

    by 
    David Hinkle
    David Hinkle
    07.27.2010

    We can't imagine why you'd be taking a break from StarCraft 2 right about now but, regardless, you've chosen quite the appropriate post to read while resting. Activision-Blizzard has revealed some of the discovered bugs and issues hassling the game, the majority of which seem to be sound related. There are also some problems with the game crashing on Windows 7 (maybe that's why you're taking that break). If you're one of those people trying to download StarCraft 2 through Battle.net, you may want to prime yourself with the thread on hardware configurations below. We know, it's all a lot to digest, but keep in mind this is StarCraft 2 we're talking about -- AKA the most important thing ever. We'd hate for you to finally boot up your game after all these years of waiting only to run into a fatal error.

  • Soul Master entering closed beta tomorrow

    by 
    Jef Reahard
    Jef Reahard
    07.21.2010

    Looking to mix up your MMO gaming, maybe with a dash of real-time strategy? Soul Master might be the game for you, and the free-to-play MMORTS hybrid from GamesCampus is entering closed beta on July 22nd. The beta period will last through August 4th, and you can grab a key at the official website. Soul Master features player-created structures, command units, and progression through various technology trees, all in service of a traditional persistent MMO character as well as team and FFA PvP. The game also features a robust itemization system that allows for skill and statistical bonuses to everything from the player's avatar, to their buildings, production capabilities, and RTS units. "The fast-paced combat in Soul Master combines the high-speed action of a character vs. character brawler with the tactical elements of squad-based RTS," says GamesCampus Marketing and Business Development VP David Chang.

  • The Joystiq Indie Pitch: 0 A.D.

    by 
    Justin McElroy
    Justin McElroy
    07.13.2010

    Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with Aviv Sharon of Wildfire about the studio's 0 A.D., an indie project nine years in the making. What's your game called, and what's it about? 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine. It focuses on six factions: The Hellenic States (aka The Greeks), the Roman Republic, The Celtic Tribes, the Persian Empire, the Iberian Tribes, and the Carthaginian Empire, each complete with unique artwork, technologies and civilization bonuses.