realheroes

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  • Real Heroes: Firefighter finds real publisher

    by 
    Chris Greenhough
    Chris Greenhough
    05.12.2008

    Conspiracy Entertainment obviously wants to ensure that there'll be none of this fake hero business on the Wii, because it's gone and signed up Epicenter Studios' Real Heroes: Firefighter, which it intends to release in the U.S. during Q2, 2009. Because it's been almost a year since we heard anything about the project, this morning's press release kindly reminds us that Real Heroes: Firefighter will utilize the Wii Remote as a fire hose, a fire axe, and a crowbar, all in the name of fighting Epicenter's proprietary "Thinking Fire" technology. Conspiracy CFO Keith Tanaka was also on hand with some quotes about product line-ups and distribution, for which we thank him and move on.[Via press release]

  • Joystiq interview: America's Army's Marsha Berry

    by 
    Jason Dobson
    Jason Dobson
    11.08.2007

    America's Army is without question the most widely recognized name in serious games. The game, which started off as a tool for Army recruitment, has become something of a marvel, bridging the emerging serious games market and the larger mainstream video game industry. According to those helming the project, since America's Army's initial launch for the PC in 2002, players have taken part in more than 212 million hours representing some 3.6 billion rounds of online gameplay. In addition, the game, which now has players in over 60 different countries, has been downloaded more than 40 million times, and has received more than 24 different releases, including new missions and gameplay additions. There's strong, and then there's America's Army strong. Later this month Ubisoft and developer Red Storm will release the latest game in the America's Army franchise, America's Army: True Soldiers, developed in collaboration with the U.S. Army exclusively for the Xbox 360. We recently sat down to speak with America's Army software manager Marsha Berry to discuss this game, as well as America's Army's possible console future, and who exactly is being targeted with this and future games in the series. %Gallery-9943%

  • Epicenter Studios planning to fight fire with... Wii

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    06.22.2007

    Despite Mega Man's interpretation of the subject, a fireman is designed to put out fires, not to start them. Yes, we said "designed." Mega Man actually got that part right -- firemen are, in fact, super efficient robots. According to upstart developer Epicenter Studios, they're also the perfect subject for a video game on Nintendo's Wii. The studio, comprised of former producers for the Call of Duty, Shrek, Spider-Man and Star Trek franchises, recently announced a Wii game by the name of Real Heroes: Firefighter. Gamasutra describes it as a "firefighting action puzzle game," one that has the Wiimote becoming a water hose, a fire axe or a crowbar (for saving people, not bashing aliens!). The game also features "Thinking Fire" technology meant to incur "unexpected changes to the environments that will suddenly alter the player's options and strategies." It sounds an awful lot like real, dumb fire to us, but we'll take anything given today's glaring lack of Burning Rangers 2. If the game finds a publisher and makes its planned 2008 holiday release, we'll see whether or not those flames are intelligent enough to spread to the sales charts.[Via Wii Fanboy]

  • Hold the hose real tight and get ready for a real fight

    by 
    JC Fletcher
    JC Fletcher
    06.22.2007

    A new developer called Epicenter Games is developing a non-violent firefighting action-puzzle game for the Wii, called Real Heroes: Firefighters. The title should help prevent confusion with those other Real American Heroes. Real Heroes casts players as a new firefighter in a busy station, and, of course, uses the Wiimote to simulate a fire hose.The game makes use of what Epicenter calls "Thinking Fire," which will totally beat you at Othello react unexpectedly and semi-randomly to your actions. The game doesn't have a publisher yet, but they're hoping for a release in late 2008.