Post Thumbnail

APB lead character artist Jimmy O'Ready is moving on -- but not far -- from former employer Realtime Worlds, which hastily collapsed earlier this month. O'Ready will remain in Dundee, Scotland, where he has launched Montynero, made up of two art studios: Montynero Characters and Montynero Concept Ar...

September 24th 2010 at 8:30pm 0 Comments
Post Thumbnail

Will it live again? Will it remain shut down? At this point, it is anyone's guess as to precisely what the future holds for All Points Bulletin. But whatever occurs, there was still a group of players who were sad to see it go, such as this group above. Today's All Points Bulletin shutdown party im...

September 19th 2010 at 2:00pm 0 Comments
Post Thumbnail

It's been a sad week for APB fans, that's for sure, but Hi-Rez Studios wants to help take some of the sting out of APB's cancellation with a special offer. Citing MMO shooter brotherhood, executive producer Todd Harris offered sympathy by saying, "We honor their effort and innovation, and greatly m...

September 19th 2010 at 11:00am 0 Comments
Post Thumbnail

Though reports last week seemed to indicate that a buyer would swoop in at the last second and save the faltering APB developer Realtime Worlds, the studio has revealed that its remaining 50 employees have been terminated. Sixteen temporary positions are still active to finish shutting down the Dun...

September 17th 2010 at 1:00pm 0 Comments
Post Thumbnail

Could the Gears of War folks be the knight in shining armor that doomed APB desperately needs? According to BBC, Epic Games is possibly interested in scooping up Realtime Worlds' MMO, although nothing is confirmed at this point. Realtime Worlds abruptly announced yesterday that APB was to be shut...

September 17th 2010 at 10:30am 0 Comments
Post Thumbnail

It's never enjoyable when a game or game company goes belly-up, and MMO fans have had no shortage of depressing news over the years. Whether it was Earth and Beyond, The Matrix Online, Tabula Rasa, or (now) All Points Bulletin, many of our favorite games burned twice as bright but lasted half as lo...

September 17th 2010 at 8:00am 0 Comments
Post Thumbnail

While we knew Realtime Worlds was in trouble, we're not entirely sure even the company's remaining employees were expecting All Points Bulletin to go offline quite this fast. That's why, despite this screenshot not technically being big enough for a normal One Shots, we simply couldn't resist runni...

September 16th 2010 at 2:00pm 0 Comments
Post Thumbnail

Tweet It's an announcement that no MMO fan likes to see, but it hits even harder when it comes from a game with such potential. APB Community Officer Ben Bateman broke the news just a short while ago: "APB has been a fantastic journey, but unfortunately that journey has come to a premature end....

September 16th 2010 at 12:12pm 0 Comments
Post Thumbnail

Realtime Worlds community officer Ben Bateman just popped on the APB official forums to present this sad bit of news: The game is shutting down for good. In his statement, Bateman says, "APB has been a fantastic journey, but unfortunately that journey has come to a premature end." Apparently the...

September 16th 2010 at 12:10pm 0 Comments
Post Thumbnail

All Points Bulletin's frenetic multiplayer combat is about to get a substantial facelift in the form of the PureSkill ruleset. The new rules, which remove all upgrades except for ammo carrier, go into effect with today's 1.4.2 patch and will be available in specific districts that are chosen via t...

September 16th 2010 at 10:00am 0 Comments
Post Thumbnail

Bankrupt studio Realtime Worlds may have found a buyer. Develop reports that the firm in charge of Realtime's administration proceedings is in talks with a prospective purchaser, with proceedings to be complete by the end of next week unless something goes really wrong. The buyer would become the o...

September 9th 2010 at 10:40pm 0 Comments
Post Thumbnail

Develop reports that bankrupt studio Realtime Worlds has seen its Project MyWorld IP bought up by an "anonymous American company." It's currently unclear what this means for the 23 developers who were working on the project at the studio's location in Dundee, Scotland. One of the more optimistic sc...

September 6th 2010 at 4:30pm 0 Comments