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In developing Red Steel 2, Ubisoft Creative Director Jason VanderBerge learned quite a bit about Nintendo's optional Wii MotionPlus accessory (and how people use it). So he seemed like a good person to ask about the potential of Sony and Microsoft's impending motion control accessories, the Move an...

4 years ago 0 Comments
August 18, 2010 at 7:00AM
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If there's one thing Ubisoft Creative Director Jason VanderBerge learned in playtesting Red Steel 2, it's that different people respond to the simple direction "swing the Wii Remote like a sword" in very different ways. At his talk at GDC Europe today, VanderBerge showed off just how different thos...

4 years ago 0 Comments
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Based on NPD figures (via Kotaku), Ubisoft's sequel, Red Steel 2, managed to sell 50,000 copies in its debut month of March -- up until the end of the NPD's catalog period, April 3. Admittedly the game was released at the tail-end of the month on March 23, but we'd still classify the sales as "dece...

4 years ago 0 Comments
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Click to enlarge I'm not going to sugar coat it: Red Steel 2 isn't a hardcore first-person shooter. In fact, it's not actually an FPS per se, unless you take the acronym to mean "First-Person Sword-er." What Ubisoft Paris has made here is an arcade-style game that most closely resembles a good old-...

5 years ago 0 Comments

Well sure, the baddies from Red Steel 2's "Enemies" trailer aren't quite dancing, per se, but there is quite a bit of fancy footwork going on -- not to mention tons of other stuff getting cut, as you might imagine. From the adorably named "Katakara" to the not so subtly named "Ninja," it seems that ...

5 years ago 0 Comments
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The thing about Wii MotionPlus is that there haven't been a whole lot of games supporting it. Outside of last summer's Wii Sports Resort (and upcoming Red Steel 2 and Flingsmash) there's really only some sports games utilizing the tech. According to a recent interview with Reggie over at MTV Multip...

5 years ago 0 Comments
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Dear 2010, It's a chilly December day here in New York City. Ubisoft has stopped by with a copy of Red Steel 2, forcing me to adhere to a strict embargo, one that ends in a brand new decade: February 22, 2010. I hope with the new decade comes flying cars, robot servants and -- perhaps more reaso...

5 years ago 0 Comments

This latest Red Steel 2 trailer proves one thing: life is tough in the west. Sure, we've played enough Oregon Trail to know all about the dysentery that plagued the settlers of our old west, but did you know, even in alternate universes, the west is just as wild? Let's not discount the hardships a ...

5 years ago 0 Comments

After pushing most of its anticipated titles from Fall 2009 into the new year (and some even further), Ubisoft has finally revealed when Red Steel 2 will exit the saloon doors and somersault onto retail store shelves. The latest trailer -- titled "Caldera" -- reveals the Wii-exclusive sequel will ...

5 years ago 0 Comments
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It appears that Ubisoft has unceremoniously dated Red Steel 2 for March 23, 2010, according to the publisher's site. Ubisoft mentioned the release window last July and didn't include Red Steel 2 in its recent delay announcements. We've contacted Ubisoft to confirm the date. The Wiire notes that ...

5 years ago 0 Comments

Most of the doubt surrounding Red Steel 2 has to do with the swordplay -- and it's for good reason. The bandana'd thug-slashing permeating the entirety of its predecessor just flat out didn't work, most of us can surely agree. But this latest video diary shows how the addition of Wii MotionPlus has ...

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He may be introduced as "a nice guy," but we're betting Red Steel 2's newly introduced character "Payne" isn't quite as friendly as the trailer above would let on. Sure, he may take you for rides on his motorcycle and ... um ... show you the inside of his new truck (?), but won't he get you killed w...

5 years ago 0 Comments
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During a Q&A session following the PAX demo of Red Steel 2, creative director Jason VandenBerghe told Joystiq that he would "love" to see Red Steel arrive on other platforms. When asked about the possibilities of the new motion control options headed to PS3 and Xbox 360, VandenBerghe said, "I p...

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Ubisoft has unleashed a developer walkthrough of Red Steel 2, where creative director Jason Vandenberg takes us through one of the game's levels. There's plenty of context-sensitive prompts to ogle and lots of swordplay, not to mention that super strong double-barreled shotgun, but the real value is...

5 years ago 0 Comments
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Maybe this afternoon's news that Splinter Cell: Conviction – aka Badass: The Game – and Red Steel 2 were being delayed from later this year to the beginning of next year took you by surprise. Not us, Reader. We've become so desensitized to the pain of losing highly anticipated titles li...

5 years ago 0 Comments
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Sam Fisher's latest will have some company on the new releases wall in the "March quarter" of 2010 (read: before 03-31-10). Ubisoft has delayed the planned holiday release of the Wii MotionPlus-exclusive Red Steel 2 to early next year for undeclared reasons. Although the sword-and-gun FPS is proba...

5 years ago 0 Comments
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click to enlarge We stopped by Ubisoft's San Francisco offices late last week to spend more time with its upcoming Nintendo platform lineup. Although we'd played many of the same games -- at the same stage of development -- during E3, now was the time to really focus on details. So, first up was R...

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This week, the Nintendo Channel has been flooded with a variety of interviews about big upcoming Wii titles. There are interviews with the folks behind FFCC: The Crystal Bearers, Red Steel 2, Cave Story, and, as you can see above, Resident Evil: The Darkside Chronicles. So, hit up the video above, t...

5 years ago 0 Comments