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We're finally back on track with the kung-fu lessons, and today we're going to talk about something very important: how being human limits what you can do in an Age of Wushu duel. Like a lot of skills relating to dueling and strategy, this is a fairly broad skill that can be applied to a lot of gam...

1 year ago 0 Comments
September 11, 2013 at 1:00PM
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We've often chewed on the subject of PvP in The Daily Grind, as it continues to polarize players between love and hate (or indifference) with little common ground. However, I've heard quite a few people say that they like and support the idea of PvP but prefer not to participate because they get th...

4 years ago 0 Comments
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The earliest games were all about reflexes. Look back at any classic game you care to name -- in the days of the arcades, skill was determined first, foremost, and only by how well you could react to changes in a split second. Combat in an MMO, by and large, is a very different creature. Due to iss...

4 years ago 0 Comments
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Xella has a great post over at WoW LJ about keybindings, and it got me thinking. I play with what I thought was the "standard" way -- with the left hand sitting on the home fingers of Shift, A, W, D, and the spacebar, and then jumping up to the 1-6 (or further down the number line if necessary, th...

5 years ago 0 Comments