Post Thumbnail

Relmstein has posted a great analysis of how to do expansions right-- he looks at the history of major MMO expansion releases, and grades their qualities on three criteria: timing of release, cost at retail, and quality of content. In essence, he sets up a quick continuum that proves the old theory:...

December 13th 2007 at 10:00am 0 Comments
Post Thumbnail

Relmstein has a great tongue-in-cheek guide up about how to "poach" great raiders for your guild. I'm assuming that he doesn't actually suggest you start stealing raiders from other guilds (unless you want to show up in Guildwatch next week), but not only is Relmstein's writeup really funny, but the...

December 10th 2007 at 2:30pm 0 Comments
Post Thumbnail

Relmstein recently talked about many people's least favorite concept in WoW: the PUG. The premise, it seems, is that because raiders don't need the gear, they are not running with pick-up-groups, and those that do need the gear tend to run with their friends. The looking for group module is therefo...

October 23rd 2007 at 8:02pm 0 Comments
Post Thumbnail

Relmstein has posted a quick analysis of what he calls the "punctuated equilibrium" of WoW content patches. In evolutionary biology, there's a theory that species change not gradually over time, but in quick bursts of dynamic change. And Relmstein applies this idea to WoW's own population changes-...

September 13th 2007 at 2:00pm 0 Comments
Post Thumbnail

Overpowered on the forums wonders what the least popular instance is, and I'd say his guess of Blackfathom Deeps is probably pretty close-- it's a long run away for pretty much everyone but Night Elves, and at 25-30, there's so many more quests and things to do that BFD usually gets passed up. The...

July 26th 2007 at 2:08pm 0 Comments
Post Thumbnail

Players have been asking for a new battleground type for a while, and there are plenty of great ideas out there. So what's holding Blizzard back from creating a new one? Nethaera has said in the past that Blizzard is worried about queue times-- more BG queues to join means longer waits for players...

July 18th 2007 at 10:23am 0 Comments
Post Thumbnail

Relmstein is at it again, this time with a look at class trinity in MMORPGs. This is old, old RPG strategy stuff-- basically almost every RPG out there is based around three different class roles: that of tank, DPS or healing. Tanks (like Warriors and Fighters) take damage, DPS classes (like Mage...

March 12th 2007 at 12:09pm 0 Comments
Post Thumbnail

To go along with the spell haste rating post from yesterday, Relmstein reminds us all about the apparent problem with the new combat rating system: if you don't replace it, the gear you're wearing gets progressively, comparatively worse as you level up.Gloves of Spell Mastery, for instance, a high l...

February 7th 2007 at 12:05pm 0 Comments
Post Thumbnail

Relmstein has a short piece up about Blizzard and their little online game in the coming year, and in the process, he arrives at the exact same subscriber number that I did in my predictions: Ten million subscribers worldwide.The latest figures we have say they're current at eight million, but of co...

January 9th 2007 at 12:00pm 0 Comments
Post Thumbnail

The other day, Dave pointed out a blog post by Relmstein listing things - he says -- you're not supposed to do before the expansion's release. And... maybe it's just me, but I think they all sound like excellent ways to kill time until the expansion is released! Sadly, neither of my priests are Ni...

November 12th 2006 at 10:00am 0 Comments
Post Thumbnail

Relmstein had an interesting series recently on why healing classes are so unpopular. I know from experience that healing classes are rare, because some days there's a lengthy queue for my time starting from the instant I log on. The following is representative of my daily login attempt -- and is us...

September 20th 2006 at 1:00pm 0 Comments