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  • XBLA House Party kicks off on Feb. 15 with Warp

    by 
    Ben Gilbert
    Ben Gilbert
    01.23.2012

    We knew that Warp, Alan Wake's American Nightmare, Nexuiz, and I Am Alive would be participating in Microsoft's 2012 Xbox Live Arcade House Party promo, and we knew that the party would start on February 15, but we didn't have a clue as to how the specifics of the boogeying would progress. Today, Microsoft revealed that Warp will be the party's first attendee, arriving on February 15 for the nice price of 800 MS Points ($10), followed up in the proceeding three weeks by Alan Wake's American sojourn, the almost-but-not-quite-Quake multiplayer shooter Nexuiz, and one man's journey through the depths of human survival in I Am Alive.Like Warp, Nexuiz will only cost 800 MS Points ($10), while the other two titles will run 1200 MS Points a pop ($15). As always with these XBLA promos, Microsoft is offering an extra 800 free MS Points to anyone who grabs all four games within a defined time period (between Feb. 15 and Mar. 13 in this case). As for what to do with those extra points ... well, might we suggest hanging onto it for the upcoming launch of Fez? 'Cause that's totally what we're doing.

  • Report: 'The Writer' is final Alan Wake DLC

    by 
    Ben Gilbert
    Ben Gilbert
    09.20.2010

    Alan Wake's "The Writer" DLC may be the last we see of Mr. Wake in downloadable form, according to Evil Avatar. Remedy head Matias Myllyrinne apparently told the site that The Writer would "conclude things" (Evil Av's words) and, like the last DLC episode, would feature "intense action" (Myllyrinne's words). Remedy has yet to confirm the report as of publishing. Even if the Writer is to be the last DLC for Alan Wake, Remedy has expressed interest in an episodic, digitally distributed release of the full game at some point. Additionally, a recent interview with Remedy resulted in a fuzzy answer to the question of additional Alan Wake DLC beyond The Writer. With any luck, Remedy will paint a clearer explanation soon.

  • Remedy: Alan Wake still being worked on, admits dev has been difficult

    by 
    Dustin Burg
    Dustin Burg
    08.18.2008

    "A small update" has just been posted over on the official Alan Wake forums by Remedy's own MikaRMD, aimed at giving everyone a secure, warm, fuzzy feeling that the dev team is still hard at work on Alan Wake. You know, just in case you thought it kicked the development bucket or something. Also, in their post, Remedy candidly mentions that with Alan Wake's development, "if everything had gone perfectly smoothly there probably would be a game out for you guys to play already." Going on to say that "designing a completely new game can be hard, and sometimes you need to take a detour to find the best route forward." In other words and to be frank, development of Alan Wake has been a b*tch! [Via Shacknews]