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The Daily Grind: Are you a fan of repeatable quests?
I recently returned to Age of Conan, and I've been doing a lot of factional quests for tokens and gold in the game's Khitai expansion regions. Many of these quests are repeatable, meaning that once you've completed them and a cooldown timer has expired (usually 12 hours to a full day), you can do them again. This is great if I'm in the mood to grind, but it's also hard on my OCD that compels me to "finish" a questing zone before moving on to the next one. Repeatables are also a slick way for developers to artificially extend the shelf life of a particular zone without adding any new content. What say you, Massively readers. Are you a fan of repeatable quests? Why or why not? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!
Mythos readying daily quests for June release
What's better than a smorgasbord of quests in your favorite MMORPG? A smorgasbord of daily quests, of course, and Frogster is gearing up to give Mythos players a smattering of dailies designed to further their enjoyment of the free-to-play hack-and-slash title. The quests will be available to players at level 15 or higher, and the devs are shooting for a June release window. Gamers can claim their dailies via a quest blackboard located in all of Uld's quest hubs, and the tasks will scale to both a player's level and his group size. Completing all of the quests on a particular day will unlock bonuses like 60 minutes worth of double experience and significantly increased currency payouts. Follow the glowing trail to the official Mythos website for more info.