rested-experience

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  • The Daily Grind: Do you like bonus experience systems?

    by 
    Bree Royce
    Bree Royce
    06.02.2012

    "Rested experience" in MMOs seems like it ought to be a casual player's best friend, right? If you log out for long enough, the game will double your experience gain rate the next time you play... up to a certain point, of course, and only if you log out in the right spot (or only if you're a subscriber). But after a while, you get so inured to bonus experience that playing without any of it banked starts to feel like playing at a huge disadvantage. Double exp becomes the new normal, and old normal feels slow. I can't stand feeling like I'm taking the sucker's bet to play now at half the speed rather than wait. And that always makes me create and turn to a stable of alts to maximize my rested exp, which means I'm metagaming and playing characters I don't really want to be playing. Never mind the annoyance of always having to find a tavern or cantina to log out in, which is a breeze in some games and rather a pain in others! So what about you? Do you like bonus experience systems? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Hey! Where's my rested XP?

    by 
    Elizabeth Harper
    Elizabeth Harper
    10.02.2006

    If you have a level 60 character, you may have noticed (if you run one of the many mods that continues displaying experience information after you hit level 60) that some time in the past week your rested experience -- probably maxxed out, after weeks of idling in your capitol city of choice -- has vanished. Just on the horizon of being able to put this rested XP to use, I'd been keeping an eye on this and hoping it was a bug of some sort. But now it looks like this may be "working as intended," with posters in this thread reporting that GMs say this is working properly. There's not much in the way of constructive commentary in the thread, but here's to hoping for some kind of blue response that gives us a bit of insight on why they made this change -- which only hurts 60s who have been waiting for the expansion release.