retro-game-challenge-2

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  • Retro Game Challenge 2 fan translation released

    by 
    Danny Cowan
    Danny Cowan
    06.04.2014

    A fan-made translation patch for Indieszero's classic gaming-themed Nintendo DS compilation, Retro Game Challenge 2 (aka Game Center CX: Arino no Chousenjou 2), has surfaced, rendering it fully playable in English for the first time. Like its officially localized predecessor, Retro Game Challenge 2 features a quest that takes players back to the 8-bit era, where they must complete difficult challenges across several included games while scouring faux gaming magazines for hints and cheats. While the original game featured simple action games and straightforward challenges, Retro Game Challenge 2 includes multiple text-based adventure games, making the Japanese version a difficult playthrough for players who are unable to read the language. Though Retro Game Challenge met with acclaim from players stateside, publisher Xseed declined to translate and release its sequel in North America, citing low sales of the original game. Instructions for applying the Retro Game Challenge 2 patch are available at the translation team's website. [Image: Indieszero / RGC2 Translation Team]

  • Crafter offers Haggle Man buttons for Retro Game Challenge purchases

    by 
    Griffin McElroy
    Griffin McElroy
    06.28.2009

    We've humbly requested that our readership purchase a certain title to ensure the development of a sequel many times before (picked up your required 15 copies of Gitaroo Man yet?), but rarely does our fervor for a video game series build to a level that inspires us to offer actual, tangible rewards for your compliance. We suppose we've never loved a game as much as craftwise classic gaming fan Benjamin loves Retro Game Challenge -- he's offering a cross-stitched Ninja Robot Haggle Man button to anyone who purchases a new copy of the game. Just send in your receipt, and he'll pay the shipping. As he sees it, its his only way to get XSEED to localize Retro Game Challenge 2 -- we usually just send developers large sacks of money to accomplish such a goal, but we realize that's not always possible for -- ahem -- blue collar types. Good luck, Ben![Thanks, Michael!]

  • Retro Game Challenge 2 localization unlikely

    by 
    JC Fletcher
    JC Fletcher
    05.04.2009

    Are you ready to be depressed? We were having a perfectly good morning until we came across this RPGamer interview with XSEED's Ken Berry. After some discussion of Little King's Story and the loss of Muramasa (a result of financial troubles), the interview turns to Retro Game Challenge 2 (Game Center CX 2), the one thing we've wanted most from XSEED since, well, the release of Retro Game Challenge. "We're getting by, but not doing as well as we'd like," Berry said about the sales of the first game. "Retro Game Challenge started off well but still hasn't gotten to the point where we can justify bringing over the sequel. It's amazing how many people write to thank us for publishing that game, so perhaps as those enthusiast fans continue to spread the word we will get to where we need to be eventually." With the addition of things like alternate-console versions of Retro Game Challenge games, 16-bit games, and even simulated Game Boy games, Game Center CX 2 looked like it could be even better than the first one, which was already one of our favorite games of 2009. And since RGC2 includes an RPG and two graphical text adventures, it's not exactly the most import-friendly thing.In more positive news, XSEED plans to announce an "enhanced remake of a classic PSone RPG" soon for North America!