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  • Wings Over Atreia: A guide to Elyos spy quests in Morheim

    by 
    MJ Guthrie
    MJ Guthrie
    04.20.2013

    When I first thought to make a listing of spy quests in Aion, the idea was that folks could be sure to finish all the parts of the different lines before certain zones became unavailable due to leveling. I can remember on at least one occasion my quest progression was halted when I found myself leveled beyond the rift's parameters. It was a sad time, as I was prevented from obtaining the rewards and titles involved. Even worse, I was left with an incomplete quest in my journal. Oh, the horror! I moved on, but there was always that nagging feeling of something missing. All that has changed. Once the Fast Track server was introduced, the level limits on the rifts preventing Daevas from returning to enemy lands were removed. Now, any Elyos or Asmodian can return to those lower zones and wrap up any unfinished business. Of course, with so much to keep you occupied at the higher levels in Aion, you probably wouldn't even have time to flit back to the old haunts just to finish up old quests, which makes getting them done early all the more important. So to help you out, here's a guide to the Elyos spy quests in Morheim.

  • Wings Over Atreia: Aion rifting ain't what it used to be

    by 
    MJ Guthrie
    MJ Guthrie
    03.23.2013

    So there I was, halfway through penning a guide to Aion's spy quests, when it really hit me -- boy, rifting sure has changed. And not just a little bit, either; we've seen a complete reworking of some of the fundamentals. Because rifting is a major component of spy quests and I wanted to help Daevas better prepare for the experience, I went about adding in a section detailing these drastic changes that exist on the North American servers for the benefit of new and returning players alike. Ironically, by adding in a discussion on the current state of Aion's rifting system, I soon discovered that there was little room left for the actual spy quests! So we'll table the guide until next time and just focus on rifting to give players the chance to understand the system before embarking on those missions into enemy territory. But for the record, I've got to tell you -- all change is not good.

  • Wings Over Atreia: Aion's 2012 naughty and nice list

    by 
    MJ Guthrie
    MJ Guthrie
    12.31.2012

    The end is near! No, not of the world -- the end of 2012. And as is customary at the conclusion of a year, we look back over the past 12 months to assess the damage... er, I mean, review the highlights. This year, however, I'm not going to just ruminate on the top stories in Wings Over Atreia; I'm going to spice things up a bit with a naughty and nice list! That's right, folks; we are delving into both the great and the not-so-great things that have transpired in Aion since January. So bust out the spiced mela cider, grab a plate of gingerbread shugos, and join me as I make a list and check it twice to see how NCsoft has been naughty and nice.

  • Wings over Atreia: Twelve things to be thankful for in Aion

    by 
    MJ Guthrie
    MJ Guthrie
    11.19.2012

    I can't really help it. I was trying to pen an article or a guide about any of a number of features in Aion, but my mind kept wandering back to the spirit of Thanksgiving. This time of the year I just get to feeling so extra thankful for those things that make life better, easier, and more enjoyable. So instead of fighting it, I decided to go with the flow and just share some of the top things I am grateful for in Aion. As luck would have it, once I started this top 10 list, I kept thinking of more things, as you no doubt noticed by the title! I am sure I could keep adding, but the article had to stop at some point, so I ended my list at 12. Take a look at what made the cut and see if anything from your own list made it on mine.

  • Wings Over Atreia: Twelve activities for Daevas under max level

    by 
    MJ Guthrie
    MJ Guthrie
    06.04.2012

    You know me: I'm the lollygagger. In no rush to zoom through games, I tend to wander about just taking a gander at things. I peek into all the nooks and crannies and am easily sidetracked by all the shinies. In the journey vs. destination debate, I am a proud pompom-waving, card-carrying member of "the journey is half the fun" crowd. It's a wonder I progress at all! But progress I do, and in Aion I had been max level for quite some time. Emphasis on "had." Then 3.0 rolled around. It's actually odd being lower-level again, unable to participate in everything because of level restrictions. Sorry MJ, no dungeon for j00! It's my fault really, since I could level but have been distracted with housing, mentoring, etc. Then I got to thinking about just how many things there are to do even without being max level. Whoa! Sometimes people have the (in my humble opinion, erroneous) idea that Aion doesn't really start until max level, that everything you do before reaching that exalted pinnacle isn't playing. Don't be absurd! The game doesn't start at level 60; it starts at level 1. Remember the part about enjoying the journey? Why worry about reaching some magical number! Just play. After all, experience happens -- before you know it, you will level up. Previously, Wings Over Atreia discussed some things to do once you reach endgame. Here, in no particular order, are 12 ways to take your eyes off your experience bar and just play with reckless abandon before maxing out.

  • Wings Over Atreia: Once more into the rift, my friends

    by 
    MJ Guthrie
    MJ Guthrie
    05.07.2012

    A rifting we will go A rifting we will go Hi-ho, the derry-o A rifting we will go! The Asmo makes a slice! The Asmo makes a slice... Ahh, the frivolity of travel songs; they entertain and amuse as well as pass the time while you're en route to your destination, even in Aion. And where am I headed while chanting this little ditty? Why, deep into the dangers of enemy territory, of course! Care to join me? If you haven't traveled through a rift in Aion, you are missing out on one of the core features of the game, not to mention depriving yourself of some fun. Admittedly, rifting has a bad rap and can be quite a polarizing topic in discussion, but don't be fooled -- it's not just for PvPers. Not everyone who rifts is looking to completely gank others; even carebears can experience and enjoy the thrill of sneaking somewhere fraught with dangers! So what's stopping you from slipping through that colorful swirl? Let me borrow the immortal words of wisdom from a shoe: Just do it! But before you go, let Wings Over Atreia offer a few handy tips to help you make the most of the experience.

  • Aion offers rewards in new Broken Alliance PvP event

    by 
    Jef Reahard
    Jef Reahard
    05.03.2012

    Aion is incentivizing PvP in a big way this month thanks to a new promotion called A Broken Alliance. The bloodshed runs through May 16th as NCsoft is opening rifting portals and removing faction protection buffs from 7:00 p.m. to 11:00 p.m. EDT each day. Players who rift into enemy territory will receive reward items, as will those who log at least one PvP kill. Three players per faction will be selected to receive a special Cirruspeed mount prize (though it's worth noting that said mount expires after 30 days). Finally, the devs will be spawning legendary raid monsters on Sundays. Full details on the promo events are on the Aion website.

  • Aion hosting bonus AP and rifting event

    by 
    Jef Reahard
    Jef Reahard
    06.23.2011

    What's new in Aion these days? Well, the paint is still drying on 2.5 (otherwise known as Empyrean Calling), but that hasn't stopped NCsoft from trotting out another in a long line of temporary rifting and AP (Abyss Point) events. The latest promotion began yesterday and will run through the server maintenance period on June 29th. For this event, the defensive buffs in Heiron and Beluslan have been removed (but they're still up in Eltnen and Morheim). In other words, if you're looking for high-level rifting action, now's the time. As far as the AP portion of the event goes, you'll earn more and keep more. AP loss from PvP deaths in the Abyss and Silentera Canyon has been cut in half, and monsters in both zones will reward more AP per kill (though NCsoft's website blurb doesn't say exactly how much). In short, now is a great time to check out all the changes courtesy of 2.5, and we'd love to read about your reactions in the comments.

  • Wings Over Atreia: Endgame = end of game?

    by 
    MJ Guthrie
    MJ Guthrie
    03.28.2011

    It happens. All good things must come to an end... except (hopefully) your favorite MMORPG. After all, the whole idea of the MMO is to keep going endlessly, right? To supposedly ever-evolve -- there is no final "win" that concludes the story as in single-player RPGs. However, what do you do when you hit the level cap and have "been there and done that" with everything in game? I guess that's the disadvantage of not having a sandbox; as much I love the graphics and my friends in NCsoft's Aion, there really is just a finite list of things to do. Now before anyone gets up-in-arms or sneers "I told you so," no, I am not quitting and I haven't given up on the game. I still enjoy it. It just so happens that my mind zeroed in on the topic this week as I logged in over the course a few days and just stared at my screen, wondering what I wanted to do. While I was feeling under the weather a bit (which dampened my endurance and enthusiasm to complete any major dungeons), I started wondering about what there actually is to do in Aion after you reach and sit at maximum level for a while. For me, the two things that keep me interested in my virtual worlds are the community and friends that I find in game as well as exploring and experiencing new things. One involves the company providing regular content updates; the other allows for player-created content. But once there is nothing left to explore or experience, friends can drift away... so what does that leave? Pondering this subject and watching the community around me actually brought up some expected -- and some not quite expected -- answers. Join me past the cut to look at different ways Daevas spend their time in Atreia and how they keep their interest sparked.

  • Wings Over Atreia: AP bakery

    by 
    MJ Guthrie
    MJ Guthrie
    03.21.2011

    Get yer hot, fresh, AP cookies folks, right here! MMmm mm. For those who are not as familiar with Aion or haven't participated in much PvP combat, AP (Abyss Points) are the currency by which special gear and items can be bought. AP can be gathered a number of ways, through both PvP and PvE. This week, Wings Over Atreia takes a stroll through the AP bakery to share with you many of the tasty morsels available. While I had already planned on discussing AP this week, NCsoft's introduction of two new events (For War and Glory and Behind Enemy Lines) brought a new angle to it -- specifically, more enthusiasm and enjoyment! I've got to say that of all the recent events that have been held, these two more fully capture the essence of Aion and encourage participation in core elements of the game; small-scale skirmishes are cropping up all over. This is what the game is about -- clashes of light and dark wings throughout all of Atreia. I haven't had more fun in PvP in a very long time, and I am not even a PvPer! How can you, too, take advantage of these great events and fill up your AP coffers? Grab a plate, join me past the cut to check out the selection, and prepare to gorge on some yummy AP goodness!

  • Aion double AP event looks to temporarily revitalize endgame

    by 
    Jef Reahard
    Jef Reahard
    03.16.2011

    Spend any time at Aion's endgame and you'll quickly realize that everything revolves around Abyss Points (AP). Hitting 55 is really the tip of the iceberg when it comes to PvE progression and the ability to be competitive in PvP, as you'll need plenty of pricey gear and stigmas to stand a chance. AP is so important, in fact, that even PvE mobs in the Abyss and Inggison dole it out. Unfortunately for Daevas everywhere, the AP gods are undeniably stingy. Acquiring a full set of 55 armor, jewelry, and the weapon of your choice literally takes months (or even years) depending on how much AP you manage to farm on a daily basis. NCsoft is temporarily addressing this problem with a new in-game event dubbed For War and Glory. The event's double AP bonuses (and halved AP losses) kick off today and will run through the server reset on March 30th. NCsoft is also tweaking the game's rifting mechanic yet again, and defensive buffs in Heiron and Beluslan will be removed until March 23rd (buffs in Eltnen and Morheim remain). Both events are part of the larger Spring 2011 Reactivation Celebration, which runs from March 24th to March 31st and welcomes back Daevas to "train for the greatest battle this planet has seen yet." Check out all the details on the official Aion website.

  • NCsoft planning more Aion rifting tweaks

    by 
    Jef Reahard
    Jef Reahard
    01.13.2011

    The month-long rifting experiment begun by NCsoft in early December has apparently given the Aion devs enough data to continue with a trial aimed at revisiting the decision to nerf the PvP mechanic with last fall's 2.0 update. Players were recently asked to complete in-game surveys relating to the new changes (which boiled to down a removal of Heiron/Beluslan protections and changes to the large protective defender buffs), and NCsoft reports that the majority of survey participants responded favorably to the change. In a post on the official Aion website, NCsoft says it will continue the rifting trial "a few more weeks," and the devs will also tweak lower level player protection in Morheim and Eltnen. Finally, a new player survey will be sent out and the rifting protections will be "restored to their previous levels" while feedback is collected and analyzed.

  • Wings Over Atreia: Top 10 of 2010

    by 
    MJ Guthrie
    MJ Guthrie
    12.27.2010

    It's the end of the year, and although many are in food- and good-cheer-induced comas, we will still drag ourselves to the keyboard to delve into Aion. Why? Because we enjoy our game. And maybe, just maybe, there is a smattering of addiction in there. I'm not judging, mind you, as I also logged some holiday time with a shugo! Many things have happened throughout the year, and this Daeva has flown about, soaking up the news and activities, in order to report them back to you. From the sweeping changes of three major patches (expansions, updates -- whatever you choose to call them) adding content, removing content, and re-adding content (*cough* rifting *cough*), to holiday events, to everyday life in Atreia, 2010 has had its ups and downs, with a variety of twists and turns thrown in. The year certainly cannot be called uneventful. And in true end-of-the-year count-down style, I am going to rattle off my top 10 favorite columns of Aion tidbits. So what columns made the cut? Grab a noisemaker and shimmy on past the break to see which were my favorites as well as share yours in the comments!

  • RIFT beta: Massively's first impressions

    by 
    Karen Bryan
    Karen Bryan
    12.22.2010

    When it comes to RIFT, Massively readers have been patiently watching this game for a while. You've seen the trailers of the rift invasions and in-game cinematics, checked out our hands-on coverage, and gobbled up 500 VIP keys in less than 20 minutes. But does the game live up to the hype? We know you have lots of questions, and thankfully, the NDA is officially over, so it's time to talk about our first impressions of RIFT. Read on to get a close look at the two beta events held so far -- Rise of the Defiant and Guardians of the Vigil.

  • Aion experimenting with temporary rifting changes

    by 
    Jef Reahard
    Jef Reahard
    12.10.2010

    Rifting is a sore spot for many Aion players. On the one hand, some folks no doubt felt that the mechanic was intrusive and forced PvP on people who simply wanted to quest, gather, and otherwise PvE. On the other hand, the drastic changes introduced in the Assault on Balaurea expansion all but killed most of the rifting in the game, causing some to question NCsoft's all-or-nothing approach. Starting today, the devs are experimenting with a month-long trial designed to bring an element of risk back to Atreia and also strike a balance between rifting and PvE. The protective buffs placed on homeland defenders will remain in place for the low-level Morheim and Eltnen zones but will be significantly reduced. Protection buffs for defenders in the higher-level Heiron and Beluslan zones are going away entirely. What does this mean for you? In a nutshell, you'll have an easier time completing those spy quests that have been clogging your journal for weeks, and you'd also best keep an eye on your radar for incoming reds.

  • Wings Over Atreia: Altaholics anonymous

    by 
    MJ Guthrie
    MJ Guthrie
    11.29.2010

    OK, now I've done it... my status as an oddity at Massively is exposed for all the world to see. I confess -- I do not like to play alts. Whew. There, I said it. That wasn't so hard. And being unique is not such a bad thing, right? In gaming, and in Aion especially, I definitely feel out of place for this philosophy. After all, Aion not only encourages but rewards you for playing alts; what other game gives you an impressive armor set and weapon only after you reach mid-level on numerous characters? And even for those who eschew playing alts, there are times when you are forced to do so (like I was). Pathetic available inventory space? Make a mule. Miss lower-level solo instances because they were introduced after you were too high of a level? Make a noob. But these are only a couple of examples involving mechanics. What makes people create so many alts that they need spreadsheets just to know who has what and is where? Head past the cut to delve into the pros and cons of managing multiple characters in Atreia.

  • NCsoft to probe Aion players' thoughts on rifting

    by 
    Ryan Greene
    Ryan Greene
    10.11.2010

    Aion's recent expansion, Assault on Balaurea, ushered in a host of welcome changes, ranging from new zones to frightfully cute pets. Rifting, on the other hand, suffered tremendously. But the folks at NCsoft want Aion players to know their cries have not fallen on deaf ears. In a nutshell, rifts are portals that randomly open between the homelands of the Asmodians and the Elyos, allowing members of each faction to venture into the other's territory for some PvP action. The original system allowed higher level players to pop into lower level enemy zones and gank the heck out of people. Patch 1.9 introduced some restrictions to prevent ganking, but Balaurea just about broke the system by debuffing rifters into oblivion. The developers know players are upset -- and they have a plan.

  • Wings Over Atreia: To rift, or not to rift, that is the question

    by 
    MJ Guthrie
    MJ Guthrie
    10.04.2010

    While discussing first impressions of the expansion and exploring the year in review in previous weeks, we touched on different changes brought about in Aion's Assault on Balaurea. From new lands, to solo instances, to increased kinah and XP rewards from quests, many changes have been heralded as positive and are enjoyed by the majority of Daevas. After all, who doesn't love more money? However, one specific change stands out as an exception to this happy consensus: rifting. To say players have been expressive about the significant impact of one of the more unique and (dare I say) integral mechanics in Aion is putting it mildly. In game, on legion forums, and on the official boards (where the request for feedback thread stands at 96 pages and counting), Daevas are conveying their delight and their anguish, as well as playing a few rounds of the ever-popular blame game. Has rifting gone the way of the dodo, or can it be brought back from the brink of extinction? Rift past the cut to see some thoughts and ideas on the matter and chime in with your own.

  • Wings Over Atreia: A whole new world, sorta

    by 
    MJ Guthrie
    MJ Guthrie
    07.19.2010

    Mergers have come and gone in Aion; the fabric of existence was ripped asunder, then rewoven. In North America, five new worlds now sit where once there were fourteen, and eight replace eighteen in Europe. Using the mergers as a springboard for their apocalyptic rants, naysayers cried out that the end of Aion was nigh, fervently waving their assertions and jeering at current players. NCsoft, on the other hand, quietly offered promises of a better world, catering to the desires of players for more conflict. To my knowledge, there were no Daevas flinging themselves from the spires of Pandaemonium or Sanctum, nor did any economy crumble and collapse. Fatalities were nil -- well, not counting any local qooqoo sacrifices made in the name of server harmony and stability. So, here we are now at "doomsday plus five." How did things fare? Let's glide past the cut and take a look at the aftermath.

  • Exclusive Aion lead producer interview

    by 
    Jef Reahard
    Jef Reahard
    05.21.2010

    Aion fans have been on a roller coaster ride of late, what with the recent announcement of the launch date for the highly anticipated 1.9 patch, as well as teasers regarding 2.0 potentially coming to America in the Fall. Tempering the good news was the announcement of pending server mergers, which are rarely regarded as a good thing in the player community. In light of all the goings on, we were able to sit down with NCsoft's Chris Hager, Lead Producer for the western version of Aion, for some frank questions about the game, the company behind it, and the future. Fly past the cut for the full interview.