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The Big Huge Games side of this week's 38 Studios intellectual property auction has been sold for $320,000.00. The two lots sold off were for the trademark of Big Huge Games as well as the Rise of Legends and Rise of Nations properties. It is not currently known who the properties now belong to, th...

1 year ago 0 Comments
December 13, 2013 at 12:30PM
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Richard Land, the court-appointed lawyer for 38 Studios, said he plans to ask a Rhode Island Superior Court judge to delay the now-defunct studio's intellectual property auction. The auction was originally slated to take place on November 14 and include the Project Copernicus MMO that was in develo...

1 year ago 0 Comments
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THQ-owned Big Huge Games has reportedly laid off a "huge number" of employees, an unnamed source told Develop this morning. Reports less than two weeks ago had THQ selling Big Huge Games unless it found a buyer quickly. According to THQ spokesperson Julie MacMedan, THQ was looking for a buyer (at ...

5 years ago 0 Comments
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With the new developer smell (which is really more of a musk) still hanging in the air, Maryland-based Big Huge Games has found itself in the path of THQ's unyielding axe. This according to Crispy Gamer, which reports that the embattled publisher plans to close the studio if it can't sell off the ...

6 years ago 0 Comments
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It turns out that massive, floating, Andross-esque visage we affectionately dub Brain Age bastard Dr. Kawashima might have been onto something. Researchers at the University of Illinois at Urbana-Champaign (via Reuters) conducted a study with 40 adults in their 60s and 70s, divided into two groups ...

6 years ago 0 Comments
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Despite the unbridled enormity implied by its name, Rise of Nations and Catan developer Big Huge Games will fit snugly within the confines of publisher THQ, right next to the cupboard where all the film licenses are kept. Gamasutra reports that while the studio will maintain its autonomy and current...

7 years ago 0 Comments
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The double-edged sword of success must have weighed heavily on the minds of Brian Reynolds and his creative team at Big Huge Games. In developing Rise of Legends, they were faced with the challenging, yet unenviable task of following up the game's hit predecessor, Rise of Nations. So what do you ...

8 years ago 0 Comments