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The big problem with marriage is the same problem you have with always going to your favorite restaurant. Sure, you like the menu, and maybe it's even extensive enough that you could eat there every day for a month without having the same thing twice. But eventually it's just not going to be fresh....

1 year ago 0 Comments
October 4, 2013 at 7:00PM
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We roleplayers tend to be a little... self-centered. Kind of the nature of the game, seeing as how you're creating a persona and then trying to flesh out an entire life story for that persona. It's natural that you'd want to be on the center stage a little more often. The problem here is obvious...

1 year ago 0 Comments
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Your character does something to stay alive. No, I'm not talking about fighting off demons or flesh-eating wolves or whatever else you blunder into on a regular basis. I mean that your character either needs to construct shelter, gather food, and produce clothes himself, or he has to pay someone to...

1 year ago 0 Comments
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Graham Chapman passed away on October 4th, 1989, leaving behind a legacy of work that included the groundbreaking Monty Python oeuvre. To avoid having his funeral service become a media circus, the five surviving members of the comedy troupe held a separate service on December 4th, two months later...

1 year ago 0 Comments
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You want to roleplay. Oh, boy, do you ever want to roleplay. You have pages and pages of character backstory, you have your character's voice down, and you can cycle through emotes like a champ. (There's no championship for that, I know. Bear with me.) Your only problem is that when you walk into t...

1 year ago 0 Comments
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I've talked about community in the past, and it's still an important topic. The fact is that defining community or what makes a good community -- or even what qualifies as an MMORPG -- has come up for discussion many, many times on this site. For those who might still be confused, I can say that th...

1 year ago 0 Comments
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You don't build muscle by lifting weights that don't challenge you. Once a given set of weights doesn't challenge you any longer, you need to move on to something heavier or you're going to stop getting stronger. It's a pretty simple principle: Challenging yourself makes you stronger all around. ...

1 year ago 0 Comments
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Having a new kitten in the house is sort of like watching a slideshow of poor choices. My kitten knows, for example, that the older cat of the house doesn't want to wrestle all the time because she's made this clear in the past. And he knows that right now she's not happy to see him, as evidenced b...

1 year ago 0 Comments
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In real life, I'm not what you'd call a social butterfly. More of a social weevil, or a social stick insect, or a social whatever arthropod it is that hides and avoids talking to people. The point is that I'm not really grand at parties. This cannot be who I am in roleplaying terms, and not just...

1 year ago 0 Comments
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Like many of you, I've gone through so many stages of roleplaying; I started out as most people do, playing an idealized version of myself in Ultima Online. In EverQuest, I found myself funneling my roleplay into fan fiction and formal events because there was so little time between dungeon camps a...

1 year ago 0 Comments
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An awful lot of characters seem to be only-children. In some countries this is pretty normal, but it's certainly not normal where I'm living. Pretty much all of my friends and contemporaries have at least one sibling. So it seems a bit odd that your roleplaying characters don't have any fellow fami...

1 year ago 0 Comments
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ArenaNet's latest release for Guild Wars 2, the Queen's Jubilee, takes place in the human capital city of Divinity's Reach. Not everyone is as giddy about this as I am. Humans are boring. Do we really need another festival-based event? Where's the real lore? However, Divinity's Reach is a hotspot f...

1 year ago 0 Comments
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Not every game is well suited to prophecies. Star Trek Online doesn't lend itself to vague pronouncements regarding the future, for example. Other games, such as The Secret World, seem to sustain themselves almost entirely upon prophetic vagueness, whether that's regarding mystical secrets or your ...

1 year ago 0 Comments
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After reading the roleplay-oriented AMA that released Monday on the official Elder Scrolls Online website, I resigned myself to the fact that I'm never again going to get to play an MMO with chat bubbles. I will miss you, my lovely communicative vesicle. I shall remember fondly the times you allowe...

1 year ago 0 Comments
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Roleplaying events, like any other sort of roleplaying, require a bit of give and take. The person organizing the event puts in a lot of work coming up with a plan and being ready to adapt to changing circumstances, sometimes to great effect and sometimes to... less great effect. But it's not all d...

1 year ago 0 Comments
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Two weeks ago I wrote a column on the ups and downs of planning RP developments before they take place. I ended on the note that it's very important to decide exactly how much to plan ahead, but then I ended the column before actually offering any guidance on how to determine how much to plan ahead...

1 year ago 0 Comments
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Grief is not the same as being sad. Being sad is something I've discussed before, and it's a temporary emotional state. Grief is a filter, something that colors your whole perception and pushes you into a holding pattern of regret and sorrow. Real grief colors even things you do that make you happy...

1 year ago 0 Comments