Post Thumbnail

Last month we embarked on the journey of corralling the remainder of the EverQuest Next Round Tables for you, adding the fifth installment to the previous four. But that last roundup did not quite bring us up to date. Why? It wasn't just a matter of space: There was a fundamental shift in the round...

6 months ago 0 Comments
October 9, 2014 at 4:00PM
Post Thumbnail

Combat, combat, PvP. That can pretty well sum up a lot of Landmark's chatter recently. That's understandable, since it is the newest feature to hit the sandbox. But that is certainly not all there is to talk about. There are plenty of topics of interest that cover both EverQuest Next and Landmark, ...

7 months ago 0 Comments
Post Thumbnail

This week we're changing up the normal format of our podcast by hosting a roundtable on MMO economies and crafting systems! We've got several of our experts on these topics to talk about games past, present, and future. What makes an economy great? What should crafting be able to do? Stay tuned aft...

1 year ago 0 Comments
Post Thumbnail

If you're one of the few people who have ever given serious and lengthy thought and consideration as to the day/night cycle in MMOs, you might be a developer (real or armchair). In the latest EverQuest Next round table, the SOE team discusses how the day/night cycle will impact players and whether ...

1 year ago 0 Comments
Post Thumbnail

EverQuest Next's unique character structure is pushing SOE in the direction of allowing player characters to join more than one guild at a time. The community was nearly evenly split on the topic during the recent roundtable, with half loving the idea of one-guild-per-character, and the other ha...

1 year ago 0 Comments
Post Thumbnail

Back when EverQuest Next and EverQuest Landmark were announced, SOE President John Smedley made it clear that the two games were henceforth in "open development." That meant that the company would be soliciting feedback and opinions from players about myriad design decisions for the two games. S...

1 year ago 0 Comments
Post Thumbnail

Each week, EverQuest Next devs throw out a new question for players to weigh in on through voting and forum discussion. Then after gathering all the comments, devs put out a video to respond to the conversation. This past week's question focused on the desired complexity of EverQuest Landmark's des...

1 year ago 0 Comments

The proof of the proving grounds is in the, um, proving? That poorly constructed phrase is what the WoW Insider Round table set out to explore this week, with Matt Low, Dawn Moore, Sarah Pine and Olivia Grace sitting down to discuss the new feature coming in patch 5.4 which just recently went live...

1 year ago 0 Comments

The WoW Insider Round Table returns with a somewhat longer discussion of the hottest news of the moment: the In-Game Store. This was recently datamined, and latterly confirmed by Blizzard. We start off by getting a clarification from Matticus on just how Asian servers work, and why their different ...

1 year ago 0 Comments

Welcome back to episode three of the WoW Insider Round Table! This week, we had Olivia Grace, Dawn Moore, Matt Low and Sarah Pine, and new panelist Joe Perez, and our topic of discussion was, inevitably, flexible raiding. We started off, selfishly, by giving our own opinions, the panel runs teh gam...

1 year ago 0 Comments

The WoW Insider staff at the Round Table this week are Dawn Moore, Matt Low, Sarah "Sally" Pine and Olivia Grace. We all sincerely hope you notice that we got lower thirds. Welcome back to another WoW Insider Round Table! In this second round table, we're talking diminishing returns on valor. M...

1 year ago 0 Comments

Welcome to the first WoW Insider Round Table. Every week or two we'll give you the inside scoop on the key opinions and facts about a specific area of the World of Warcraft. In today's inaugural video we're talking about what's on everyone's mind: heroic scenarios. They're beasts right now. Peo...

1 year ago 0 Comments
Post Thumbnail

You may have spotted Monday's post on how to design a raid, which was the first half of the Gamescom 2012 Raids and Dungeons round table with Ion Hazzikostas and John Lagrave. The second half of the Round Table was a Q&A session in which many interesting questions were asked, shedding light...

2 years ago 0 Comments
Post Thumbnail

ClapAlong's MMO venture into Arthurian myths and legends has transitioned out of closed and into open beta. Castlot is now available to try for any and all curious knights, and ClapAlong is not shy with the efforts to woo them to this round table. In addition to featuring several improvements ...

3 years ago 0 Comments