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  • FBI charges 23-year old Russian in Mega-D spambot investigation

    by 
    Laura June Dziuban
    Laura June Dziuban
    12.06.2010

    If you recall, last year it was revealed that up to 35 percent of the world's spam could spring from one source: a bot known as Mega-D. According to FBI files acquired by The Smoking Gun, the bot infected over half a million computers and could sent ten billion pieces of spam per day. According to the files, an ongoing investigation targets a 23-year old Russian man named Oleg Nikolaenko, who is suspected of violating the anti-spam law. Two people have previously been charged with felony conspiracy for the spam assault -- which sold fake Rolexes and herbal stimulants -- both of whom seemingly pointed the finger at Nikolaenko as the actual transmitter. The Mega-D bot was shut down last year by FireEye network security after identifying it as a mega-source of spam. While it's back up and running today, it is only a shadow of its former self. Nikolaenko appeared in federal court in Wisconsin on Friday, was formally charged and entered a 'not guilty' plea. [Image credit: M86 Security Labs]

  • TUAW's Daily App: Rise of Atlantis HD

    by 
    Mike Schramm
    Mike Schramm
    12.03.2010

    I really enjoyed (and still occasionally play) Russian developer Playrix's Call of Atlantis on the iPhone. It's a pretty straightforward match-3 game that nevertheless has a lot of appeal. Somehow, the pieces (including some weird-shaped boards), certain items that you need to release from the grid to match up and some special power-ups are tuned just right so that I find it more fun than most games of the type -- it's almost as great as PopCap's own Bejeweled. And now, the company has released the next game in the series, Rise of Atlantis as an HD version on the iPad. It's worth checking out, especially if you're in the mood for an iPad-specific match-3 experience. The graphics and colors are vibrant, and like Call of Atlantis, there's a very loosely connected "story" mode to go through with 77 different levels to beat. And you can even go back and beat them for a high score if you're into that. There's no multiplayer or achievements or anything, unfortunately, but then again, a solid match-3 game is just a game where you sit on the couch and flip little icons to match them up by yourself -- and is there any better device for a game like that than the iPad? I think not. The Mac version of the game was spotlighted by Apple, and this one should be popular as well. You can try out the lite version for free, or pick up the full iPad game for a launch sale price of US $4.99.

  • Former World Champion Vladimir Kramnik faces off against a robotic arm in a game of blitz chess

    by 
    Paul Miller
    Paul Miller
    11.20.2010

    Robots and artificial intelligence are no stranger to chess, but it's not every day you get to witness an actual, fiery game of blitz chess between a World Champion and a robotic arm. Vladimir Kramnik, who was World Chess Champion from 2006 to 2007, seems to take the game pretty casually, but the robo-arm's quick, decisive moves feel just a little threatening to us. We get it, you're a robot, you don't have to go shouting it from the rooftops!

  • iPad launched in Russia today with very limited stock

    by 
    Michael Grothaus
    Michael Grothaus
    11.09.2010

    Apple has officially launched the iPad in Russia today (or yesterday, if you happen to be in Russia at the moment). All six models are available from three retail chains including M.Video, Bely Veter and re:Store. There's quite a few strings attached to this launch, however. According to Tatar-inform, the iPad will only be on sale in five cities including Moscow, Saint Petersburg, Volgograd, Rostov-on-Don, and Kazan. Perhaps even worse for Russian Apple aficionados who hope to get their hands on an iPad is that there are only 3,000 to 4,000 iPads available in the country on launch, but Apple does plan to ship forty to fifty thousand units to Russia by the year's end. Prices range from 19,990 rubles (US$650) for the 16GB WiFi model to 32,990 rubles (US$1,075) for the 64GB WiFi+3G model. Those prices might seem high, but Tatar-inform says that when the iPad launched in the US in March, they almost immediately penetrated the Russian gray market and fetched prices as high as 100,000 rubles, or US$3,256, apiece. Thanks, Vlad!

  • Computer controlled Bayan from 1988 makes us want to go back to the past

    by 
    Laura June Dziuban
    Laura June Dziuban
    09.06.2010

    Back in 1988, Russian engineer Vladimir Demin combined a bunch of solenoids (loops of copper wire) and a Bayan (a Russian accordian), to create a self-playable instrument controlled by his awesome, self-built computer. Yes, we're impressed, and you will be too, if you take a look at the video below.

  • Roverpad comes clean with five new tablet PCs, one running Tegra

    by 
    Darren Murph
    Darren Murph
    07.06.2010

    And here you were thinking this whole "tablet revolution" thing was a myth, huh? Out of seemingly nowhere, Russia's own Rover Computer has just issued not one, not two, but five new tablet PCs for its nine time zones, with one of 'em boasting Windows CE 6.0 and the others running on Google's Android system. Kicking things off is the Air G70, which will boast a 7-inch resistive touchscreen, a 667MHz ARM11 CPU, 256MB of RAM, a 4GB internal flash drive, WiFi, optional 3G and a microSD expansion slot. Next up is the Go G50, Android-powered 5-inch slate that relies on a Marvell PXA303, 128MB of RAM, 2GB of storage as well as 3G, WiFi, a microSD slot and a USB socket. Going even smaller is the aptly-named Air G70, which checks in with a 4-inch display (800 x 480 resolution, though), support for a multitude of file formats and compatibility with navigation software. The Go G72 steps it back up to a 7-inch panel, but also throws in a webcam, Bluetooth, GPS chip and a hint of color around the edges. Finally, the 7-inch TegA W70 will hum along with NVIDIA's Tegra within, and being the flagship that it is, it'll also include HDMI, 4GB of flash storage, 3G, a webcam, 512MB of RAM, a capacitive touchscreen and Android 2.1. Pricing details have yet to be hammered out across the line, but we're told to expect the family on store shelves by October. Update: We've received credible information that Rover may not actually survive as a company long enough to release these. Word has it that the general manager just bolted, and the vast majority of the marketing team was let go. In their words, the company is "practically bankrupt now," and it's unlikely the firm will find the funds to brand these otherwise vanilla ODM designs as its own.

  • Allods Online previews the next big patch

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.02.2010

    The next big patch for Allods Online is due to hit the live servers on July 7th, and it's bringing a slew of changes along with it. We've heard rumbles about several of them, including the removal of the Fear of Death effect (along with the associated cash shop awkwardness) and a few player-presented suggestions. Still, it's good to know the full extent of what's coming around the bend, which is why the team behind the game has published both a full list of the patch changes as well as an FAQ regarding some of the larger switches. A few of the changes are a bit baffling -- the game now supports addons, but the documentation being released is still in untranslated Russian. Several additions are also subtle but welcomed, such as changes to the patronage system to remove the option for accelerating the process via the cash shop. There seems to be a general path toward taking the absolute necessity out of the cash shop, so if you were still feeling burned by the original cash shop woes, it might be worth the time to take a look at the new patch notes for Allods Online and see if there's something to spark your interest. (Or you could just take a dip with the Massively team to get into the action again.)

  • Russian president gets an iPhone 4 from Steve Jobs

    by 
    Mike Schramm
    Mike Schramm
    06.24.2010

    (Russian press pool) Russian president Demetri Medvedev has been touring Silicon Valley this week, and during a trip to the mothership in Cupertino, he became the first Russian to officially get an iPhone 4 -- from Steve Jobs himself, no less. The iPhone 4 isn't even officially on sale in Russia yet; operator Beeline says the earliest it'll start selling is September of this year. But Jobs gave one to Medvedev anyway. Maybe he can jailbreak it to get it working. Here's the real question: What did Medvedev himself buy in the Apple gift shop? A nice black "Hello I'm a Mac" shirt, or maybe a new Magic Mouse? You have to buy something whenever you stop in there. [Thanks, Danny!]

  • iPad mouse pad allows owners to surf to Flash sites

    by 
    Darren Murph
    Darren Murph
    06.18.2010

    ...if you know what we mean.

  • Russia's Lunokhod 1 robotic moon bounces back laser beams after 40 year nap

    by 
    Paul Miller
    Paul Miller
    06.03.2010

    Back before dubstup and chillwave there was a decade called "the nineteen seventies" which capped off a delicious space race between the US and Russia. Also, other things happened. While America was busy shipping humans up to the moon, Russia managed to get two robots up there, the Lunokhod 1 (pictured, in a photo apparently taken in 1904) and Lunokhod 2. They were lost a few years later, but have recently been rediscovered by the Lunar Reconnaissance Orbiter, and the Lunokhod 1 has been put back in use for one of its original purposes: laser ranging. A team from UC San Diego managed to get a lock on the bot and bounced 2,000 photons off the rover's laser retroreflector on their first try. They'll be using Lunokhod 1 and some Apollo-planted retroreflectors to test Earth-Moon distance at millimeter precision to test Einstein's theory of gravity.

  • Confirmed exploit allows EVE players to sneak up on unsuspecting victims

    by 
    Brendan Drain
    Brendan Drain
    04.22.2010

    A nasty exploit has raised its ugly head in EVE Online this week, allowing players to prevent themselves from showing up in the local chat channel. Unless you're in a wormhole system, this channel is meant to show a list of every pilot in the system and must update instantly when a player jumps in. In the deep nullsec regions, the local channel is the primary way a player will know if he's safe or not. If you're alone in the channel, there's nobody else logged on in the system that can attack you. If an enemy fleet rolls by, you'll see a list of names suddenly appearing in the channel and know it's time to get to a safe place. If a pilot were able to somehow hide himself from the local channel, he could sneak up on unsuspecting victims without them knowing he's there. Skip past the cut for an investigative look at this unsettling development.

  • Metro 2033 will also speak Russian

    by 
    Randy Nelson
    Randy Nelson
    02.01.2010

    According to its Facebook page, Metro 2033, the upcoming post-apocalyptic FPS from 4a Games, will feature a full (optional) Russian voiceover track with equally optional English subtitles. Seeing as how Metro 2033 is set in Russia, this option could really add to the game's atmosphere, granted you don't mind reading subtitles -- or hey, maybe you even speak Russian. It's a shame other games developed by foreign studios and set in foreign countries so often neglect authentic language options when localized for North America. Yes, Yakuza, we're looking at you. Since Metro 2033 will offer a Russian language option, we think it only makes sense that this post does, too: По данным Facebook свою страницу, Метро 2033, предстоящий пост-апокалиптические FPS от 4A Games, будут представлены полные (не обязательно) русский закадровый трек с не менее Факультативный английскими субтитрами. Видя, как какой Метро 2033 установлен в России, этот вариант может действительно добавить в атмосферу игры, допуская, что вы не возражаете чтения субтитров -- или Эй, вы, может быть, даже владеющие русским языком. Это позор, другие игры, разработанные иностранными студиями и установить в зарубежных странах часто пренебрегают таким подлинным параметры языка, когда локализована в Северной Америке. Да, якудза, мы смотрим на вас. [Via Gameswire]

  • EVE spaceships artfully designed into nature

    by 
    Kyle Horner
    Kyle Horner
    01.14.2010

    Regardless of whether or not you play EVE Online, this is something you have to see -- especially if you're a lover of either science fiction or pretty things. This Russian blog has a whole lot of cool spaceships from EVE Online that have been turned into all sorts of cool pieces of art. And yes, not all of them are necessarily "nature" art, but most are more or less -- with the major exception of a robot and alien from, er, Aliens. There's one that's even a sneaker! Although, we're personally fans of the apple, eagle and Star Wars images. They come in wallpaper format for your laptop or desktop and honestly, there's not too much more to say about them besides praise them. Mmm.... beautiful wallpapers.

  • Allods Online taking sign-ups for closed beta

    by 
    William Dobson
    William Dobson
    08.26.2009

    gPotato has announced that Allods Online is just about to enter its closed beta phase of testing, and there is now a sign-up form available for those interested in getting involved. The upcoming free-to-play title is being developed by Russian studio Astrum Nival, who are responsible for localizing and publishing a number of online games for the Russian market, as well as developing Heroes of Might and Magic V (though they were known as Nival Interactive at that time, the core team is now part of Astrum Nival). With Allods Online, the team hopes to create a game that stands out in the free-to-play arena due to its high production values -- with a US$12 million budget to work with, they certainly have the opportunity to achieve this goal. It is based on a popular Russian single player RPG called Allods (or Rage of Mages internationally).So what's the game actually about? Here's the developer's rundown: "Allods Online is a free full blown MMORPG set in a fantasy space opera universe with player-built and player-controlled space battleships, creating a new dimension of co-operative game play. Join one of the 2 factions at war in the deep storyline by choosing from one of the 28 classes available." If this has you wanting to find out more, then make sure to visit the game's site and sign up for the closed beta. It's set to begin in the next couple of weeks, with further invites being sent out in waves after the initial batch. There are also some incentives for players who reach certain levels during the test. Head past the break to see a trailer explaining a little bit about the title's battleship gameplay.

  • HTC Hero pre-release model taken for a spin, previewed in Russia

    by 
    Ross Miller
    Ross Miller
    07.06.2009

    It's been less than two weeks since we laid hands on HTC's latest Android masterpiece, the Hero, and so while we wait to see it again, the cats at Russian site Mobile-review have gotten some extensive time with a pre-release engineering sample, and give it some high marks for those in the "tech geek" demographic who are looking to pick one up. Some caveats to be had, including the use of pre-release Sense UI firmware and the curious case of calling the screen resistive, especially since the model we used was definitely the more finger-friendly capacitive, and all the promotional material we've seen show a capacitive model in use. Still, it's well worth a read, if for nothing else than a glimpse at the sample pictures / video we can expect to capture with the phone ourselves.[Thanks, Fegan]

  • Breakfast Topic: Does WoW help you learn a foreign language?

    by 
    Lesley Smith
    Lesley Smith
    07.06.2009

    Living in Europe and playing WoW has one major perk over the US, thousands of players from a dozen countries get to play together. Of course we have realms specifically for people who speak Russian or French or English but it's quite common to find people who don't speak one of the major EU tongues on an English realm. For example, my guild's Assistant GM is French and he effectively learnt English by playing WoW. When I joined my current guild I suddenly found out about this hidden multi-cultural and multi-lingual side to the game and as a result three of my best in-game friends are from Norway, Russia and the Netherlands. All have fantastic English skills but it's still common for them to go back to their native languages in group chat or over voice. They know I can't understand them but that doesn't stop me being able to guess what they're saying. Indeed the language barrier exists but it doesn't hamper the game one bit.So I wonder, readers, do you regularly play with people from around the world? Have you learnt another language or improved your linguistic skills using the game? Do you play on a realm which doesn't speak your mother tongue? Do you enjoy playing with people from other cultures and countries? Has it inspired you to take up learning a second or third language?

  • Sluggish iPhone sales could lead to stiff fines for Russian operators

    by 
    Darren Murph
    Darren Murph
    05.22.2009

    See folks, this is the kind of mess you end up with after you gleefully do a deal with the devil. According to a roundup of reports over at Unwired View, three of Russia's major mobile operators could be looking at massive (we're talking hundreds of millions of bucks) fines if they can't sell through their iPhone allotments, and unless a significant market shift happens within the next few months, that situation seems remarkably unlikely. We're told that Vimpelcom pledged to sell 1.5 million iPhones within two years, while Megafon committed to 1 million and MTS the same. Today, just 900,000 iPhones have been imported to Russia, with over half entering the country via grey market channels; we'll let you figure out the math there, but it ain't pretty for Russia's carriers. Of course, we're not shocked in the least -- after getting burnt by a bootable-but-not-usable iPhone over there, are you seriously going to give Apple another chance to win you over?[Thanks, Staska]

  • Red Orchestra: Heroes of Stalingrad announced

    by 
    Jason Dobson
    Jason Dobson
    05.06.2009

    We're as tired as anyone of our seemingly never-ending tour of duty in the Great War, Part Deux. Still, given the unconventional road Red Orchestra has traveled we're just a teensy bit curious what developer Tripwire Interactive has tucked inside its pit helmet. The Georgia-based studio has officially made known Red Orchestra: Heroes of Stalingrad, the sequel to 2006's Red Orchestra: Ostfront 41-45, itself based on the company's celebrated Unreal Tournament 2004 mod, Red Orchestra: Combined Arms. And, breathe.Heroes of Stalingrad will again find players seeking shelter in gun-pits as bullets fly between German and Soviet forces, this time during the historic and bloody Battle of Stalingrad. Setting expectations, Tripwire promises "gritty, vicious combat" and "unrivaled accuracy and attention to detail." While there will of course be multiplayer, the dev also notes players will lace up in the boots of a German soldier as part of a solo campaign told from the Axis point-of-view, something Tripwire claims as a "first" for the FPS genre. No release date has been announced, though armchair soldiers can find out more in the pages of May's PC Gamer.

  • Next Russian space capsule could land on a gentle cushion of fire

    by 
    Tim Stevens
    Tim Stevens
    04.30.2009

    We're all used to space vehicles making a fiery ascents into the heavens whilst sitting atop massive, earth-shaking rockets that fill the sky with light and hearts with awe. What's a little more unusual is a spacecraft that relies on the same technique make a gentle return trip. Ships landing under rocket power have been bandied about for decades, but now the Russians seem intent to make it a reality for their next space capsule. The current Soyuz capsules do use rockets to cushion landings, firing at the last seconds before touchdown, but still descent is largely managed by a series of parachutes. This next-gen ship would forgo such frilly things in favor of rather more pyrotechnic ones, a change that sounds rather exciting but, to be honest, somewhat less than reliable. Given our choice we'd probably take a halo of silk above rather than a pack of explosives below, thanks.[Via BBC News]

  • HTC Touch Pro2 gets thoroughly handled overseas

    by 
    Ross Miller
    Ross Miller
    04.24.2009

    While we still don't have an official release date for HTC's Touch Pro2 here in the states, the folks at Russian site Mobile-Review have managed to get some extensive hands-on time with the unit. Props go to the quality of the voice calls and especially the QWERTY keyboard, noted via the machine translation as one of the most user-friendly in modern mobile devices. The same is not said here, however, for the plastic casing and steep pricing. They also don't really touch on TouchFlo 3D 2.0.XX -- that's apparently coming later in another article -- but hit up the read link for a plethora of pictures and a video of the updated UI in action.[Via WMPoweruser]