Ryan-Scott

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  • New League of Legends video details preseason three patch

    by 
    MJ Guthrie
    MJ Guthrie
    12.04.2012

    Between tournament seasons is a good time to introduce changes to League of Legends, and Riot devs are adding plenty to the MOBA during preseason three. To give players a sneak peek of what to expect, Joshua "Jatt" Leesman and Ryan 'Morello" Scott host an eleven-minute video outlining various changes coming to items, masteries, and the jungle. Items received quite the overhaul in this patch. Not only were new items like the Muramana added, but others were removed (namely the Heart of Gold). Some items, such as The Black Cleaver, were reworked. The devs also discussed balancing the game to give support roles more gold and lessen their ward burden as well as make various jungle strategies more viable. Masteries have also been moved around, and the utility tree has been spiced up. Check out all the details in the video after the break.

  • League of Legends shows off new champions, spectator mode at E3

    by 
    Mike Schramm
    Mike Schramm
    06.11.2011

    Riot Games' League of Legends is one of the biggest free-to-play titles around -- it started off as a spiritual successor to the old Defense of the Ancients mod, but has since grown, strictly by word of mouth and organic growth, up into its own industry. Riot hasn't actually announced player numbers for the title yet, but this is a huge game online, consistently landing in the top spots on Xfire and other services' most-played lists. If you've never played (and why not? It's free!), the basic structure of the game has you controlling a champion on a real-time strategy-style battleground, and Riot has been releasing one of these new champions every few weeks for quite a while now. In the game's booth at E3 last week, we got to hear about three of the upcoming new champions, as well as brand new feature to the game designed to get even more players involved: A spectator mode.

  • Guild Wars 2 devs talk crafting, PvP

    by 
    Jef Reahard
    Jef Reahard
    05.14.2010

    The folks over at GuildWars2Guru.com have scored an impressive interview with ArenaNet Lead Developer Eric Flannum and Game Designers Ryan Scott and Isaiah Cartwright. The trio drop a few interesting nuggets about the highly anticipated Guild Wars 2. The piece touches on everything from World Versus World (WvW) PvP, to the game's unique take on healing classes, to crafting and gathering. "We're still designing many of the specifics but players should expect crafting to enhance their adventuring experience and not be a system that tries to replace it. What I mean when I say that is that crafting will not be something players can engage in as a career without ever going out and slaying monsters and being a hero. We think that systems that allow players to do that can be a lot of fun but just aren't right for what we're doing in GW2," said Flannum. Check out the full text over at GuildWars2Guru.com. Also be sure to look at The Flameseeker Chronicles this Monday as Rubi breaks down all of the Guild Wars 2 details flooding the net in recent days.