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  • Embracer Group logo

    Embracer sells a big chunk of Saber Interactive in a deal worth around $500 million

    by 
    Kris Holt
    Kris Holt
    03.14.2024

    Embracer Group has sold a major chunk of Saber Interactive in a deal that's said to be worth around $500 million overall. Along with improving the company's bottom line, Embracer CEO Lars Wingefors says the agreement will protect "many developer jobs under new independent ownership."

  • Logo for game studio Saber Interactive. A white sillhouette of a saber-toothed tiger sits above the text "SABER." Black background.

    Saber Interactive may escape Embracer’s death hug and become a private company

    by 
    Will Shanklin
    Will Shanklin
    02.29.2024

    Saber Interactive has reportedly found an exit strategy from the death grip of its parent company, Embracer Group AB. Bloomberg reported Thursday that “a group of private investors” will buy the studio in a deal worth roughly $500 million.

  • An image of a woman in front of a dinosaur.

    Jurassic Park: Survival is an adventure game set one day after the original film

    by 
    Lawrence Bonk
    Lawrence Bonk
    12.07.2023

    Saber Interactive and Universal just dropped a trailer for a new Jurassic Park game The Game Awards. Jurassic Park: Survival is set just one day after the events of the original film.

  • Star Wars: Kotor

    Troubled 'Star Wars: Knights of the Old Republic' remake reportedly switches studios

    by 
    Mariella Moon
    Mariella Moon
    08.23.2022

    'Bloomberg' says the project moved from Aspyr Media to Saber Interactive, which are both owned by Embracer.

  • Evelyn Abbott (Emily Blunt) shushes Regan Abbott (Millicent Simmonds) in a scene from A Quiet Place.

    'A Quiet Place' is being adapted into a video game

    by 
    Kris Holt
    Kris Holt
    10.26.2021

    Saber Interactive plans to release the single-player horror adventure title in 2022.

  • 'Evil Dead: The Game' is delayed until February 2022

    'Evil Dead: The Game' is delayed until February 2022

    by 
    Steve Dent
    Steve Dent
    08.06.2021

    'Evil Dead: The Game' is slightly delayed to February 2022 so the developers can add polish and implement a single-player option.

  • 'Evil Dead: The Game' characters

    'Evil Dead: The Game' trailer shows a brutal multiplayer battle with Deadites

    by 
    Jon Fingas
    Jon Fingas
    06.10.2021

    Boss Team and Saber have shown the first gameplay from 'Evil Dead: The Game,' and its a brutal battle between Ash's crew and the Deadites.

  • Kingdom Come: Deliverance

    ‘Kingdom Come: Deliverance’ is the latest 'impossible' Nintendo Switch port

    by 
    Aaron Souppouris
    Aaron Souppouris
    06.10.2021

    The action-RPG ‘Kingdom Come: Deliverance’ is being ported to the Nintendo Switch by Saber INteractive and Prime Matter

  • Crysis Remastered Trilogy

    'Crysis Remastered Trilogy' is coming to PC and consoles this fall

    by 
    Kris Holt
    Kris Holt
    06.01.2021

    You'll be able to pick up the reworked versions of all three games separately.

  • Metro Exodus

    'Metro Exodus' on next-gen consoles will run at 60FPS with ray tracing

    by 
    Jon Fingas
    Jon Fingas
    02.15.2021

    'Metro Exodus' on PS5 and Xbox Series X will have full ray tracing thanks to a revamped engine. The game is coming to the Mac, too.

  • Crysis Remastered

    'Crysis Remastered' is coming to PC, PS4, Xbox One and Switch

    by 
    Igor Bonifacic
    Igor Bonifacic
    04.16.2020

    If you ever wondered if the Nintendo Switch can run Crysis, the answer it turns out is yes.

  • Saber Interactive

    'World War Z' updates to add horde mode and a new zombie

    by 
    Amrita Khalid
    Amrita Khalid
    05.02.2019

    Saber Interactive has announced a post-launch DLC schedule for World War Z, the cooperative third-person shooter game that was released in April. Beginning in May, players will be able to access a new mission set in Tokyo, complete with zombies that can spit out deadly viruses and resurrect if not properly destroyed. A new six-skull difficult setting with rewards and bonus cosmetics comes to players in June.

  • Halo: The Master Chief Collection running into matchmaking problems

    by 
    Richard Mitchell
    Richard Mitchell
    11.11.2014

    Dealing with the Covenant isn't the only problem players are facing in Halo: The Master Chief Collection today. The huge collection of Halo goodness launched today, and some serious multiplayer matchmaking issues launched right along with it. As we noted in our review, matchmaking can take up to several minutes and it may not be full. That's assuming a match is found at all. We've also encountered infinite loading screens following a match, requiring a reboot of the game. Furthermore, we were unable even to arrange a custom game outside of matchmaking between two Joystiq editors. When and if a match is found, performance seems to be stable, at least. Developer 343 Industries is aware of the problems, and notes that it is working "around the clock" to resolve them. A server side update has been issued, which 343 says has shown "some improvement," though we haven't noticed any significant changes. Updates on the current status of matchmaking will be made here, on the Halo Waypoint forums.

  • Saber Interactive unlocking 'God Mode' on XBLA, PSN, and PC

    by 
    JC Fletcher
    JC Fletcher
    12.19.2012

    Saber Interactive invites you to go to Hades. That hellish welcome mat comes in the form of God Mode, a new third-person shooter for XBLA, PSN, and PC.The co-op game puts you in the Maze of Hades as the descendant of a former god, where you must shoot, navigate and try not to be driven crazy by the "wacky," foppish narrator. "The first thing we do is tell you how you died," said Saber CEO Matthew Karch, speaking to IGN. "We have come up with some pretty fun ideas for that and they definitely add some lightheartedness to the game."God Mode will be published in early 2013 by Atlus, of all people. Check out a trailer at IGN.

  • Silver Lining: Inversion and the fear of the great beyond

    by 
    Taylor Cocke
    Taylor Cocke
    08.06.2012

    'Silver Lining' is a column from freelancer Taylor Cocke dedicated to highlighting moments of real potential in less than perfect games. This week he examines Saber Interactive's Inversion. The following may contain story spoilers. Inversion's opening sequence is rather affecting. Protagonist Davis Russel is tied to a pole as a monstrous Lutadore priest babbles on in a difficult to understand tone, preparing to sacrifice the former police officer. In his ostensibly final moments, he begins to remember how he got into the spot he's in. He's lost his family, his city, and soon, his life. It feels like a man reading his own suicide note – he's given up hope and is ready to die.It certainly sets a tone for the rest of the game, which is mostly told as a flashback. Humanity has lost the war against the invading aliens. The people of Vanguard City have been broken down by the relentless invasion of the monstrous Lutadores. And, if the opening sequence establishes anything, it was a war that they were destined to lose. Davis is on a game-long search for his daughter, and the possibility of saving her seems to be the only thing keeping him going.%Gallery-130923%

  • Inversion multiplayer trailer defies gravity

    by 
    Mike Suszek
    Mike Suszek
    06.02.2012

    Namco Bandai's Inversion has a new trailer that details the game's hourglass, gravity slaughter, and other multiplayer modes. Inversion is set to launch next week in North America, and was recently delayed to July in Europe.

  • Inversion delayed to July in Europe, still on track in US

    by 
    Richard Mitchell
    Richard Mitchell
    05.29.2012

    The European launch of Inversion has been delayed to sometime in July, reports Eurogamer. The reason for the delay was not disclosed. When reached for comment, a Namco Bandai representative informed Joystiq that the title is still slated for a June 5 launch in North America. Whatever the reason, it looks like Europe, at least, will have to wait just a bit longer to shoot baddies while walking on the ceiling.This marks the second delay for Inversion, which saw its original February release date pushed back earlier this year.

  • Inversion flipping out in North America on June 5, June 8 in Europe

    by 
    Ben Gilbert
    Ben Gilbert
    03.05.2012

    Perhaps we should send out Joystiq-themed calendars to game publishers with clear explanations of when seasons begin and end, and maybe a note with the definition of "early" and "late." Despite Namco telling us back in late January that Inversion would arrive in "early 2012" (it was the 24th, so it was actually late in the month), it looks like the game isn't arriving until early June (as in "the fifth and the eighth for North America and Europe, respectively, which isn't even remotely in "early 2012").Namco said the extra time in the oven will give Saber Interactive "the opportunity to create an enjoyable and engaging third-person shooter experience with a comprehensive multiplayer component." We had just assumed that the graphics needed tightening on level three or something, but then that's why we're not game devs, eh?

  • Inversion delayed until 'early 2012'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.24.2012

    Gunning gravity-shifter Inversion has shifted its official release window to "early 2012." Publisher Namco Bandai informed us of the change after we asked it about retailers changing the launch date to March 27."The launch of Inversion has been moved to early 2012, and more details will follow in an upcoming announcement," a Namco Bandai spokesperson told Joystiq. "This additional development time will allow the team to polish several key aspects of the game ensuring Inversion is of the highest quality."For those who had their hearts set on a game for Inversion's original release date of February 7, there's always the "enemy-pounding funfest" of Kingdoms of Amalur: Reckoning.%Gallery-130923%

  • Retailers: Inversion delayed until March

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.23.2012

    Inversion has had an official launch date of February 7, 2012, for over a year now, but retail listings are shifting to note otherwise. Both GameFly, which lists launch info based on publisher data, and GameStop now present a release date of March 27.Originally announced back in 2009, Inversion was supposed to hit shelves sometime in 2010, back when Namco was still trying out new IP. We've contacted Namco Bandai for official confirmation of the delay.%Gallery-130923%