schafer

Latest

  • Double Fine

    'Full Throttle Remastered' will tear up the road this April

    by 
    Sean Buckley
    Sean Buckley
    03.14.2017

    It's been almost a year and a half since Double Fine announced it was giving Tim Schafer's classic motorcycle adventure game an HD makeover, but title is finally almost ready. Today, the company announced that Full Throttle Remastered will be available on PS4, PS Vita and PC on April 18th. Its been a long wait, but for fans of the classic game, it could be worth it. At GDC earlier this month, Schafer described the remake as a sort of preservation project -- detailing the painstaking lengths the team went to recreate all of the game's graphics in HD quality, and the gold mine it found in the original reel-to-reel voiceover tapes.

  • Why Tim Schafer keeps remaking his classic games

    by 
    Sean Buckley
    Sean Buckley
    03.03.2017

    Tim Schafer is smiling and shaking hands with a hovering crowd as I sit down next to him. A college student asks if she can talk with him later about his career. A fan thanks him for his work -- a library of iconic video games that stretches back to the early '90s. He takes the time to respond to each of them, encouraging the student and graciously accepting the fan's gratitude before sitting down to walk me through a demo of Full Throttle Remastered, an HD remake of one of his first games. I ask him if it was strange to revisit a game he created over two decades ago. "It kind of reminds you of the lessons you learned, but forgot," he said. "Like, put a bunch of explosions on the cover of your box. That did really well for this game. I keep forgetting to put more explosions on the covers."

  • 'Psychonauts' in VR is a story Tim Schafer never planned to tell

    by 
    Sean Buckley
    Sean Buckley
    02.03.2017

    Tim Schafer's Psychonauts is the definition of a modern cult classic. Despite winning multiple awards and the adoration of critics, Double Fine's first game sold poorly. Good games, however, don't go unplayed. Over the course of a decade, Psychonauts sold over a million copies in digital redistribution and left fans clamoring for a sequel to wrap up the game's loose ends. Now a satisfying conclusion to the original game's story is finally here, but it's not Psychonauts 2 -- it's Psychonauts in the Rhombus of Ruin, a virtual-reality spinoff heading exclusively to PlayStation VR on February 21st.

  • Joystiq not-so-live coverage of the IGF and GDCA awards

    by 
    Ross Miller
    Ross Miller
    03.08.2007

    6:20 p.m.: The Joystiq crew walks the red carpet, because we're just that important.6:33 p.m.: Gnarls Barkley's cover of the Violent Femmes' "Gone Daddy Gone" is blasting as we find seats in the press section. Cushy seats with recline-able chairs.6:42 pm: Sam and Max introduce the start for the independent games festival. The mention of projectile vomiting is disturbing, but welcoming somehow. 6:43 pm: Jamil Moledina and Simon Carless march onto stage, noting that the show is being broadcast to the entire world. We sense somewhat sinister undertones.

  • Gears of War takes best game at GDCA, Aquaria wins IGF best game prize

    by 
    Ross Miller
    Ross Miller
    03.08.2007

    At tonight's Game Developers Choice Awards, Epic Games' Gears of War took home three awards: best technology, visual arts, and the coveted Game of the Year award. On the independent side of things, Bit Blot's Aquaria won the Seumas McNally Grand Prize from the Independent Games Festival.Okami picked up a win in one of the four categories it was nominated in (take that, AIAS). Unfortunately, Loco Roco did not pick up any awards despite two nominations (character design and audio). Independent game Everyday Shooter won two awards and a distribution deal from GameTap.View the full list winners and nominees from both events below.