schilling

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  • Curt Schilling might pay back debt by selling baseball memorabilia

    by 
    Elisabeth
    Elisabeth
    10.04.2012

    Curt Schilling is most recently famous for failing spectacularly at using loans from Rhode Island and investors to create a Kingdoms of Amalur MMO. As the founder of the now-bankrupt 38 studios and someone who personally guaranteed some $12 million worth of loans related to the studio, Schilling's lucky that he was famous for other stuff before stepping into game development. For example, Schilling was one of the best pitchers in American League baseball in 2004 and played for the Boston Red Sox, the only team in MLB history to win a seven-game series after losing the first three games. A bloody sock that he wore during that series is listed (along with World War II-era memorabilia, one of Lou Gehrig's baseball caps, his home, and a stake in a private equity firm) in a collateral filing.

  • Schilling 'tapped out' after loss of 38 Studios

    by 
    Jef Reahard
    Jef Reahard
    06.22.2012

    Curt Schilling has spoken to a Boston radio station about the lingering effects of 38 Studios' demise. The former Red Sox pitcher has been vilified by some gamers who assume that he's living the high life while former employees are suffering, but he tells WEEI that that's pretty far from the truth. "The money I saved and earned playing baseball was probably all gone... life is going to be different," he says. Rhode Island taxpayers will also be tightening their belts, as they'll pay nearly $12 million annually through the year 2020 to cover 38's $150 million debt, according to Joystiq. Schilling also revealed that 38 Studios was close to signing a deal to produce a Kingdoms of Amalur: Reckoning sequel prior to remarks made by Rhode Island governor Lincoln Chafee that supposedly damaged the negotiation process. Schilling also expressed remorse at the plight of former 38 Studios employees. "The employees got blindsided," he said. "They have every right to be upset. I always told everybody if something were going to happen, you're going to have a month or two of lead time, and I bombed on that one in epic fashion."

  • Sneak peak at 38 Studios and Curt Schilling's "Copernicus" this Thursday

    by 
    Matt Warner
    Matt Warner
    07.08.2008

    From Crackle: Next Time on The Jace Hall Show! The code behind 38 Studios' "Copernicus" will start to unravel this Thursday on the Jace Hall Show. Red Sox Ace, Curt Schilling will be making an appearance and a glimpse from the top-secret fantasy MMOG "Copernicus." is due for a debut. For those that don't know Curt Schilling is a passionate MMOG player, casting his first roots in EverQuest over five years ago. Schilling started 38 Studios to focus on a main passion and create MMOGs with amazing talent as his baseball career winds down. The eclectic and veteran talented crew over at 38 Studios have been hard at work for over a year now on the super-secret title which utilizes the BigWorld and Unreal technologies.If you are a fan of MMOG discussion, Curt Schilling is an active poster on the FohGuild forums. Be sure to check out Schilling's post history for thoughts relating to his philosophy on MMOG design.[Via Kotaku]

  • Ex-EverQuest Lead Designer to join 38 Studios

    by 
    Mark Crump
    Mark Crump
    04.17.2008

    As we reported yesterday, former EverQuest Lead Designer Travis McGeathy announced his departure from SOE. On a message board post he alluded to a "cross country trip." With former SOE employees taking cross country trips tending to end up at 38 Studios, Red Sox pitcher Curt Schilling's start-up, we reached out to the hurler himself for comment. Curt confirmed to us via e-mail this morning that Travis will indeed be joining SOE alumni Steve Danuser, Ryan Shwayder, Billy Ahlswede, Aaron Carlson, Niraj Desai, Eric Theisz, and Michael Woods in their Maynard, MA offices. Jeez, Curt, wouldn't it just be easier to buy SOE at this point? Curt did not immediately respond to a follow-up on what exactly Travis will be doing.

  • Schilling's 38 Studios chooses Unreal

    by 
    Ross Miller
    Ross Miller
    03.05.2008

    Add yet another developer to the Unreal roster. Curt Schilling's 38 Studios has announced (via GameDaily) that it has licensed Epic's Unreal Engine 3 for its MMO project Copernicus. The studio also recently licensed BigWorld's MMO dev tools. Of course, given the tentative 2010 release, we don't expect to see any thing from the game for a at least another year. For now, all we've really got to think about is how the Mova facial technology would beautify the legendary baseball pitcher's avatar.