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  • Captain's Log: An interview with Star Trek Online's artists

    by 
    Terilynn Shull
    Terilynn Shull
    09.16.2013

    This week I will be (yes I know, finally) finishing up with my series of interviews with the developers of Star Trek Online. I traveled to Cryptic Studios last July and had the opportunity to meet with several of the people responsible for the game, especially the new expansion, The Legacy of Romulus. In this column I'll be outlining my conversation with three Star Trek Online artists: Environment Artist Nick (Tumerboy) Duguid, User Interface Artist Thomas (TheCrypticCat) Marrone, and Ship Artist Ian (JamJamz) Richards. So join us past the jump to see what it took to bring the look of Legacy of Romulus to life.

  • Captain's Log: The Scimitar arrives in Star Trek Online

    by 
    Terilynn Shull
    Terilynn Shull
    07.01.2013

    I'm back from a great trip to Northern California, during which I took the opportunity to drop in on Cryptic Studios and specifically the Star Trek Online team to see what they had up their sleeves following their success with the Legacy of Romulus expansion. While I was able to interview numerous people while I was there, so much new stuff is coming out that I just can't not go over it here. The new summer event on Risa has already begun, and a big new ship is making her debut in the game. I got a great close-up look at her and her sisters and the inside scoop of what she'll be capable of! So join me past the break as I investigate Star Trek Online's new predator of a ship: the Scimitar!

  • EVE Evolved: Incursion guide -- Fleet setup and tanking

    by 
    Brendan Drain
    Brendan Drain
    02.06.2011

    In last week's EVE Evolved, I gave my first impressions of EVE Online's newest group PvE activity based on a cautious first night spent at an incursion in Obray. The Sansha incursions have been running for over a week now, and players have come up with some clearly effective strategies for clearing the sites. Many groups are now tackling the incursions in relative safety, and yet every incursion still sees several ill-prepared fleets decimated at the hands of Sansha's ships. Incursions throw some difficult challenges at players, with focus fire melting vulnerable targets, energy neutralisers and ECM disabling your support ships, and bomber frigates wreaking havoc on large hulls. In some encounters, Sansha's Nation will even use deployable remote repair platforms and other structures to its advantage and will call in random reinforcement waves if your group is too slow. With the right fleet composition and strategy, however, all of those challenges can be overcome with ease. It seems that what players need most right now is a solid guide to tackling incursions. Over the next few editions of the EVE Evolved column, I'll be smashing my way through EVE's incursions to compile a comprehensive guide from the ground up. In this week's first part of the guide, we get the ball rolling with vital information on incursion fleet composition and tanking strategies. This part of the guide is aimed mainly at those interested in Vanguard-level sites, but the fleet setup and tanking strategies described are fundamental to all encounter sizes. In this week's EVE Evolved, I tackle the fundamentals of incursion fleet design and tanking, which should be enough to help your group jump right into 10-man Vanguard encounters.