season-one-common-ground

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  • Star Trek Online's Season One gets a booster shot

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    04.30.2010

    It's been three months since the launch of Star Trek Online, and the developers haven't been sitting on their hands in the interim. With the large Season 1 patch still fresh in player's minds, the team has made a quick turnaround on the followup Season 1.1 patch. While not boasting the wide-reaching expansions that the prior patch did, this patch addresses several quality of life issues, including death penalties, mission difficulty, and the dreaded "commodity missions" receiving an overhaul. Players will have three difficulty options for battles -- Normal, Advanced, and Elite. Normal is unchanged from the present, while Advanced and Elite get progressively harder, incorporating the game's death penalties and strengthening enemies in exchange for more drops of higher quality. As a boon to players who prefer the current difficulty, Normal challenges are still free of any penalties for death. There are also improved spoils from badge vendors, and a buff to the reward and procedures of missions asking you to ferry supplies. With an extensive list of bug fixes, balance tweaks, and small improvements, any Star Trek Online player is sure to get some benefits out of the latest patch.

  • Captain's Log: Fleet actions, the Crystalline Entity and you

    by 
    Ryan Greene
    Ryan Greene
    04.01.2010

    Ahoy, ensigns and admirals! Welcome back to Captain's Log, our weekly dose of Star Trek Online news, tips and unfounded personal opinions straight from the final frontier. After Friday's look at the ups and downs of Season One, today's Captain's Log assumes its regular Thursday stardate. At least until his masters at Massively make good on their threat to reassign your humble captain to Q-tip quality control. On Ferenginar. This week, let's take a look at Fleet Actions. Some are a rewarding change of pace from the often solitary grind of patrol and exploration. And some -- well, okay, just one -- is the bane of Starfleet's existence. We'll get to that in a minute.

  • Captain's Log: Pros and cons of Season One

    by 
    Ryan Greene
    Ryan Greene
    03.26.2010

    Hailing frequencies open. Testing. Is this thing on? Yes, Lieutenant, I'm pushing the-- ah! Greetings and salutations, fellow Starfleet officers! And a hearty nuqneH to all you Klingons out there. Welcome back to Captain's Log, the weekly Star Trek Online column here at Massively. After a few weeks of tuning down in Engineering, Captain's Log is back, shinier than ever, with a new captain at the helm. Now let's set sail before the admirals at Massively reassign me to replicator cleanup duty. You've never seen a mess until you've seen someone order haggis and Ferengi snail juice. Federation and Klingon captains all over the galaxy have reason to rejoice. Thursday saw the release of Season One: Common Ground, one of the first really huge content patches for Star Trek Online. The patch introduces a bevy of features, including new fleet actions, a new task-force mission and more stuff for Klingons to do.