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So last week we tested the waters of The Secret World's crafting system, and we learned the basics of material acquisition, how material quality level works, and how to assemble and disassemble basic items. This week we'll go into more detail on the assembly process. Whereas last time we stopped a...

August 30th 2012 at 12:00pm 0 Comments
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The Secret World's crafting system, much like the rest of the game, is deeper and more complex than it first appears. On the surface, it's a matter of arranging stacks of materials into Minecraft-like visual patterns and pushing your assemble button. Underneath that, though, there's an elaborate g...

August 23rd 2012 at 2:30pm 0 Comments
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Funcom's hush-hush demo at last week's Game Developer's Conference was quite a bit of fun, even if the opening few minutes treaded perilously close to wince-inducing. The Secret World creative director Ragnar Tornquist kicked things off with a brief introduction, which was followed by a look at the...

March 15th 2012 at 12:00pm 0 Comments